Tweak AI excess power and unit production
This commit is contained in:
committed by
Matthias Mailänder
parent
95558a36ab
commit
3f9fde8855
@@ -2,10 +2,10 @@ Player:
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HackyAI@RushAI:
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HackyAI@RushAI:
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Name: Rush AI
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Name: Rush AI
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Type: rush
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Type: rush
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MinimumExcessPower: 20
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MinimumExcessPower: 60
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MaximumExcessPower: 160
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ExcessPowerIncrement: 40
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ExcessPowerIncrement: 40
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ExcessPowerIncreaseThreshold: 4
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ExcessPowerIncreaseThreshold: 4
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MaximumExcessPower: 160
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BuildingCommonNames:
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BuildingCommonNames:
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ConstructionYard: fact
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ConstructionYard: fact
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Refinery: proc
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Refinery: proc
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@@ -45,28 +45,31 @@ Player:
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stek: 1%
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stek: 1%
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fix: 0.1%
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fix: 0.1%
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dome: 10%
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dome: 10%
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mslo: 1%
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UnitsToBuild:
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UnitsToBuild:
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e1: 65%
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e1: 65%
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e2: 25%
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e2: 15%
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e3: 40%
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e3: 30%
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e4: 15%
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e4: 15%
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dog: 15%
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dog: 15%
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shok: 15%
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shok: 15%
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harv: 10%
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harv: 10%
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apc: 30%
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apc: 30%
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jeep: 40%
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jeep: 20%
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arty: 15%
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arty: 15%
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v2rl: 40%
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v2rl: 40%
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ftrk: 50%
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ftrk: 30%
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1tnk: 70%
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1tnk: 50%
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2tnk: 25%
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2tnk: 50%
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3tnk: 50%
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3tnk: 50%
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4tnk: 10%
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4tnk: 25%
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ttnk: 10%
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ttnk: 25%
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stnk: 5%
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stnk: 5%
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UnitLimits:
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UnitLimits:
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dog: 4
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dog: 4
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harv: 8
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harv: 8
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jeep: 4
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ftrk: 4
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SquadSize: 20
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SquadSize: 20
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SupportPowerDecisions:
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SupportPowerDecisions:
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spyplane:
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spyplane:
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@@ -120,10 +123,10 @@ Player:
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HackyAI@NormalAI:
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HackyAI@NormalAI:
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Name: Normal AI
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Name: Normal AI
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Type: normal
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Type: normal
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MinimumExcessPower: 40
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MinimumExcessPower: 60
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MaximumExcessPower: 200
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ExcessPowerIncrement: 40
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ExcessPowerIncrement: 40
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ExcessPowerIncreaseThreshold: 4
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ExcessPowerIncreaseThreshold: 4
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MaximumExcessPower: 200
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BuildingCommonNames:
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BuildingCommonNames:
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ConstructionYard: fact
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ConstructionYard: fact
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Refinery: proc
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Refinery: proc
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@@ -152,7 +155,7 @@ Player:
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stek: 1
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stek: 1
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fix: 1
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fix: 1
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BuildingFractions:
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BuildingFractions:
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proc: 10%
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proc: 15%
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tent: 1%
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tent: 1%
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barr: 1%
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barr: 1%
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kenn: 0.5%
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kenn: 0.5%
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@@ -176,23 +179,23 @@ Player:
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mslo: 1%
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mslo: 1%
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UnitsToBuild:
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UnitsToBuild:
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e1: 65%
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e1: 65%
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e2: 25%
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e2: 15%
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e3: 40%
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e3: 30%
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e4: 15%
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e4: 15%
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dog: 15%
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dog: 15%
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shok: 15%
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shok: 15%
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harv: 10%
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harv: 15%
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apc: 30%
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apc: 30%
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jeep: 40%
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jeep: 20%
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arty: 15%
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arty: 15%
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v2rl: 40%
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v2rl: 40%
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ftrk: 50%
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ftrk: 30%
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1tnk: 70%
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1tnk: 40%
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2tnk: 25%
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2tnk: 50%
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3tnk: 50%
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3tnk: 50%
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4tnk: 15%
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4tnk: 25%
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ttnk: 15%
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ttnk: 25%
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stnk: 10%
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stnk: 5%
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heli: 30%
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heli: 30%
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hind: 30%
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hind: 30%
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mig: 30%
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mig: 30%
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@@ -205,6 +208,8 @@ Player:
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UnitLimits:
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UnitLimits:
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dog: 4
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dog: 4
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harv: 8
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harv: 8
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jeep: 4
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ftrk: 4
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SquadSize: 40
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SquadSize: 40
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SupportPowerDecisions:
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SupportPowerDecisions:
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spyplane:
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spyplane:
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@@ -258,10 +263,10 @@ Player:
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HackyAI@TurtleAI:
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HackyAI@TurtleAI:
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Name: Turtle AI
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Name: Turtle AI
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Type: turtle
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Type: turtle
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MinimumExcessPower: 50
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MinimumExcessPower: 60
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MaximumExcessPower: 250
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ExcessPowerIncrement: 50
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ExcessPowerIncrement: 50
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ExcessPowerIncreaseThreshold: 4
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ExcessPowerIncreaseThreshold: 4
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MaximumExcessPower: 250
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BuildingCommonNames:
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BuildingCommonNames:
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ConstructionYard: fact
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ConstructionYard: fact
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Refinery: proc
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Refinery: proc
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@@ -315,23 +320,23 @@ Player:
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mslo: 1%
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mslo: 1%
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UnitsToBuild:
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UnitsToBuild:
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e1: 65%
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e1: 65%
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e2: 25%
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e2: 15%
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e3: 40%
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e3: 30%
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e4: 15%
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e4: 15%
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dog: 15%
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dog: 15%
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shok: 15%
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shok: 15%
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harv: 10%
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harv: 15%
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apc: 30%
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apc: 30%
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jeep: 40%
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jeep: 20%
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arty: 15%
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arty: 15%
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v2rl: 40%
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v2rl: 40%
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ftrk: 50%
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ftrk: 50%
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1tnk: 70%
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1tnk: 50%
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2tnk: 25%
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2tnk: 50%
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3tnk: 50%
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3tnk: 50%
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4tnk: 20%
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4tnk: 25%
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ttnk: 20%
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ttnk: 25%
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stnk: 15%
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stnk: 10%
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heli: 30%
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heli: 30%
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hind: 30%
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hind: 30%
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mig: 30%
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mig: 30%
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@@ -344,6 +349,8 @@ Player:
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UnitLimits:
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UnitLimits:
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dog: 4
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dog: 4
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harv: 8
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harv: 8
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jeep: 4
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ftrk: 4
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SquadSize: 10
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SquadSize: 10
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SupportPowerDecisions:
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SupportPowerDecisions:
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spyplane:
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spyplane:
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@@ -397,10 +404,10 @@ Player:
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HackyAI@NavalAI:
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HackyAI@NavalAI:
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Name: Naval AI
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Name: Naval AI
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Type: naval
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Type: naval
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MinimumExcessPower: 20
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MinimumExcessPower: 60
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MaximumExcessPower: 200
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ExcessPowerIncrement: 40
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ExcessPowerIncrement: 40
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ExcessPowerIncreaseThreshold: 4
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ExcessPowerIncreaseThreshold: 4
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MaximumExcessPower: 200
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BuildingCommonNames:
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BuildingCommonNames:
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ConstructionYard: fact
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ConstructionYard: fact
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Refinery: proc
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Refinery: proc
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@@ -429,7 +436,7 @@ Player:
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stek: 1
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stek: 1
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fix: 1
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fix: 1
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BuildingFractions:
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BuildingFractions:
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proc: 29%
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proc: 30%
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dome: 1%
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dome: 1%
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weap: 1%
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weap: 1%
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hpad: 20%
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hpad: 20%
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