Tweak d2k armament offsets of some actors

This commit is contained in:
reaperrr
2015-09-22 23:16:35 +02:00
parent cdd4590ece
commit 3fb1ec91b8
2 changed files with 4 additions and 5 deletions

View File

@@ -65,7 +65,7 @@ trooper:
Speed: 42
Armament:
Weapon: Bazooka
LocalOffset: 0,0,555
LocalOffset: 128,0,256
AttackFrontal:
WithInfantryBody:
AttackSequence: shoot
@@ -156,8 +156,8 @@ grenadier:
Mobile:
Speed: 53
Armament:
LocalOffset: 0,0,555
Weapon: grenade
LocalOffset: 0,0,320
FireDelay: 15
AttackFrontal:
WithInfantryBody:

View File

@@ -223,8 +223,7 @@ missile_tank:
Range: 9c0
Armament:
Weapon: mtank_pri
LocalOffset: -213,128,171, -213,-256,171
FireDelay: 15
LocalOffset: -128,128,171, -128,-128,171
AttackFrontal:
AutoTarget:
InitialStance: Defend
@@ -260,7 +259,7 @@ sonic_tank:
Range: 6c0
Armament:
Weapon: Sound
LocalOffset: 640,0,427
LocalOffset: 600,0,427
AttackFrontal:
AutoTarget:
Explodes: