Tweak d2k armament offsets of some actors

This commit is contained in:
reaperrr
2015-09-22 23:16:35 +02:00
parent cdd4590ece
commit 3fb1ec91b8
2 changed files with 4 additions and 5 deletions

View File

@@ -65,7 +65,7 @@ trooper:
Speed: 42 Speed: 42
Armament: Armament:
Weapon: Bazooka Weapon: Bazooka
LocalOffset: 0,0,555 LocalOffset: 128,0,256
AttackFrontal: AttackFrontal:
WithInfantryBody: WithInfantryBody:
AttackSequence: shoot AttackSequence: shoot
@@ -156,8 +156,8 @@ grenadier:
Mobile: Mobile:
Speed: 53 Speed: 53
Armament: Armament:
LocalOffset: 0,0,555
Weapon: grenade Weapon: grenade
LocalOffset: 0,0,320
FireDelay: 15 FireDelay: 15
AttackFrontal: AttackFrontal:
WithInfantryBody: WithInfantryBody:

View File

@@ -223,8 +223,7 @@ missile_tank:
Range: 9c0 Range: 9c0
Armament: Armament:
Weapon: mtank_pri Weapon: mtank_pri
LocalOffset: -213,128,171, -213,-256,171 LocalOffset: -128,128,171, -128,-128,171
FireDelay: 15
AttackFrontal: AttackFrontal:
AutoTarget: AutoTarget:
InitialStance: Defend InitialStance: Defend
@@ -260,7 +259,7 @@ sonic_tank:
Range: 6c0 Range: 6c0
Armament: Armament:
Weapon: Sound Weapon: Sound
LocalOffset: 640,0,427 LocalOffset: 600,0,427
AttackFrontal: AttackFrontal:
AutoTarget: AutoTarget:
Explodes: Explodes: