Source pooling

This commit is contained in:
Matthew Bowra-Dean
2010-01-20 19:45:00 +13:00
parent 3842addff4
commit 3fc8c8951c
2 changed files with 78 additions and 21 deletions

View File

@@ -4,6 +4,7 @@ using OpenRa.FileFormats;
using OpenRa.Traits; using OpenRa.Traits;
using OpenRa.Support; using OpenRa.Support;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Collections.Generic;
namespace OpenRa namespace OpenRa
{ {
@@ -128,6 +129,8 @@ namespace OpenRa
class OpenAlSoundEngine : ISoundEngine class OpenAlSoundEngine : ISoundEngine
{ {
float volume = 1f; float volume = 1f;
Dictionary<int, bool> sourcePool = new Dictionary<int, bool>();
const int POOL_SIZE = 100;
public OpenAlSoundEngine() public OpenAlSoundEngine()
{ {
@@ -137,6 +140,46 @@ namespace OpenRa
throw new InvalidOperationException("Can't create OpenAL device"); throw new InvalidOperationException("Can't create OpenAL device");
var ctx = OpenAlInterop.alcCreateContext(dev, IntPtr.Zero); var ctx = OpenAlInterop.alcCreateContext(dev, IntPtr.Zero);
OpenAlInterop.alcMakeContextCurrent(ctx); OpenAlInterop.alcMakeContextCurrent(ctx);
int[] sources = new int[POOL_SIZE];
IntPtr pTemp = Marshal.AllocHGlobal(sizeof(int) * POOL_SIZE);
OpenAlInterop.alGenSources(POOL_SIZE, pTemp);
Marshal.Copy(pTemp, sources, 0, POOL_SIZE);
Marshal.FreeHGlobal(pTemp);
foreach (int source in sources)
sourcePool.Add(source, false);
}
int GetSourceFromPool()
{
foreach (var kvp in sourcePool)
{
if (!kvp.Value)
{
sourcePool[kvp.Key] = true;
return kvp.Key;
}
}
List<int> freeSources = new List<int>();
foreach (int key in sourcePool.Keys)
{
int state;
OpenAlInterop.alGetSourcei(key, OpenAlInterop.AL_SOURCE_STATE, out state);
if (state != OpenAlInterop.AL_PLAYING)
freeSources.Add(key);
}
if (freeSources.Count == 0)
return -1;
foreach (int i in freeSources)
sourcePool[i] = false;
sourcePool[freeSources[0]] = true;
return freeSources[0];
} }
public ISoundSource AddSoundSourceFromMemory(byte[] data, int channels, int sampleBits, int sampleRate) public ISoundSource AddSoundSourceFromMemory(byte[] data, int channels, int sampleBits, int sampleRate)
@@ -146,7 +189,8 @@ namespace OpenRa
public ISound Play2D(ISoundSource sound, bool loop) public ISound Play2D(ISoundSource sound, bool loop)
{ {
return new OpenAlSound((sound as OpenAlSoundSource).buffer, loop); int source = GetSourceFromPool();
return new OpenAlSound(source, (sound as OpenAlSoundSource).buffer, loop);
} }
public float Volume public float Volume
@@ -177,12 +221,13 @@ namespace OpenRa
class OpenAlSound : ISound class OpenAlSound : ISound
{ {
public readonly int source; public readonly int source = -1;
float volume = 1f; float volume = 1f;
public OpenAlSound(int buffer, bool looping) public OpenAlSound(int source, int buffer, bool looping)
{ {
OpenAlInterop.alGenSources(1, out source); if (source == -1) return;
this.source = source;
OpenAlInterop.alSourcef(source, OpenAlInterop.AL_PITCH, 1f); OpenAlInterop.alSourcef(source, OpenAlInterop.AL_PITCH, 1f);
OpenAlInterop.alSourcef(source, OpenAlInterop.AL_GAIN, 1f); OpenAlInterop.alSourcef(source, OpenAlInterop.AL_GAIN, 1f);
OpenAlInterop.alSource3f(source, OpenAlInterop.AL_POSITION, 0f, 0f, 0f); OpenAlInterop.alSource3f(source, OpenAlInterop.AL_POSITION, 0f, 0f, 0f);
@@ -195,7 +240,11 @@ namespace OpenRa
public float Volume public float Volume
{ {
get { return volume; } get { return volume; }
set { OpenAlInterop.alSourcef(source, OpenAlInterop.AL_GAIN, volume = value); } set
{
if (source != -1)
OpenAlInterop.alSourcef(source, OpenAlInterop.AL_GAIN, volume = value);
}
} }
} }
} }

View File

@@ -8,25 +8,30 @@ namespace OpenRa.Support
{ {
public static class OpenAlInterop public static class OpenAlInterop
{ {
public static readonly int AL_GAIN = 0x100A; public const int AL_GAIN = 0x100A;
public static readonly int AL_FORMAT_MONO8 = 0x1100; public const int AL_FORMAT_MONO8 = 0x1100;
public static readonly int AL_FORMAT_MONO16 = 0x1101; public const int AL_FORMAT_MONO16 = 0x1101;
public static readonly int AL_FORMAT_STEREO8 = 0x1102; public const int AL_FORMAT_STEREO8 = 0x1102;
public static readonly int AL_FORMAT_STEREO16 = 0x1103; public const int AL_FORMAT_STEREO16 = 0x1103;
public static readonly int AL_PITCH = 0x1003; public const int AL_PITCH = 0x1003;
public static readonly int AL_POSITION = 0x1004; public const int AL_POSITION = 0x1004;
public static readonly int AL_DIRECTION = 0x1005; public const int AL_DIRECTION = 0x1005;
public static readonly int AL_VELOCITY = 0x1006; public const int AL_VELOCITY = 0x1006;
public static readonly int AL_LOOPING = 0x1007; public const int AL_LOOPING = 0x1007;
public static readonly int AL_BUFFER = 0x1009; public const int AL_BUFFER = 0x1009;
public static readonly int AL_TRUE = 1; public const int AL_TRUE = 1;
public static readonly int AL_FALSE = 0; public const int AL_FALSE = 0;
public const int AL_SOURCE_STATE = 0x1010;
public const int AL_INITIAL = 0x1011;
public const int AL_PLAYING = 0x1012;
public const int AL_PAUSED = 0x1013;
public const int AL_STOPPED = 0x1014;
[DllImport("OpenAL32.dll")] [DllImport("OpenAL32.dll")]
public static extern IntPtr alcOpenDevice(IntPtr deviceName); public static extern IntPtr alcOpenDevice(IntPtr deviceName);
@@ -44,11 +49,10 @@ namespace OpenRa.Support
public static extern void alGenBuffers(int n, out int buffers); public static extern void alGenBuffers(int n, out int buffers);
[DllImport("OpenAL32.dll")] [DllImport("OpenAL32.dll")]
public static extern void alBufferData(int buffer, int format, public static extern void alBufferData(int buffer, int format, byte[] data, int size, int freq);
[MarshalAs(UnmanagedType.LPArray)] byte[] data, int size, int freq);
[DllImport("OpenAL32.dll")] [DllImport("OpenAL32.dll")]
public static extern void alGenSources(int n, out int sources); public static extern void alGenSources(int n, IntPtr sources);
[DllImport("OpenAL32.dll")] [DllImport("OpenAL32.dll")]
public static extern void alSourcef(int source, int param, float value); public static extern void alSourcef(int source, int param, float value);
@@ -59,6 +63,10 @@ namespace OpenRa.Support
[DllImport("OpenAL32.dll")] [DllImport("OpenAL32.dll")]
public static extern void alSourcei(int source, int param, int value); public static extern void alSourcei(int source, int param, int value);
[DllImport("OpenAL32.dll")]
public static extern void alGetSourcei(int source, int param, out int value);
[DllImport("OpenAL32.dll")] [DllImport("OpenAL32.dll")]
public static extern void alSourcePlay(int source); public static extern void alSourcePlay(int source);
} }