Source pooling
This commit is contained in:
@@ -4,6 +4,7 @@ using OpenRa.FileFormats;
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using OpenRa.Traits;
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using OpenRa.Traits;
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using OpenRa.Support;
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using OpenRa.Support;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Collections.Generic;
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namespace OpenRa
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namespace OpenRa
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{
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{
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@@ -128,6 +129,8 @@ namespace OpenRa
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class OpenAlSoundEngine : ISoundEngine
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class OpenAlSoundEngine : ISoundEngine
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{
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{
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float volume = 1f;
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float volume = 1f;
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Dictionary<int, bool> sourcePool = new Dictionary<int, bool>();
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const int POOL_SIZE = 100;
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public OpenAlSoundEngine()
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public OpenAlSoundEngine()
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{
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{
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@@ -137,6 +140,46 @@ namespace OpenRa
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throw new InvalidOperationException("Can't create OpenAL device");
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throw new InvalidOperationException("Can't create OpenAL device");
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var ctx = OpenAlInterop.alcCreateContext(dev, IntPtr.Zero);
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var ctx = OpenAlInterop.alcCreateContext(dev, IntPtr.Zero);
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OpenAlInterop.alcMakeContextCurrent(ctx);
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OpenAlInterop.alcMakeContextCurrent(ctx);
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int[] sources = new int[POOL_SIZE];
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IntPtr pTemp = Marshal.AllocHGlobal(sizeof(int) * POOL_SIZE);
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OpenAlInterop.alGenSources(POOL_SIZE, pTemp);
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Marshal.Copy(pTemp, sources, 0, POOL_SIZE);
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Marshal.FreeHGlobal(pTemp);
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foreach (int source in sources)
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sourcePool.Add(source, false);
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}
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int GetSourceFromPool()
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{
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foreach (var kvp in sourcePool)
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{
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if (!kvp.Value)
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{
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sourcePool[kvp.Key] = true;
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return kvp.Key;
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}
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}
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List<int> freeSources = new List<int>();
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foreach (int key in sourcePool.Keys)
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{
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int state;
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OpenAlInterop.alGetSourcei(key, OpenAlInterop.AL_SOURCE_STATE, out state);
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if (state != OpenAlInterop.AL_PLAYING)
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freeSources.Add(key);
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}
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if (freeSources.Count == 0)
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return -1;
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foreach (int i in freeSources)
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sourcePool[i] = false;
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sourcePool[freeSources[0]] = true;
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return freeSources[0];
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}
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}
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public ISoundSource AddSoundSourceFromMemory(byte[] data, int channels, int sampleBits, int sampleRate)
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public ISoundSource AddSoundSourceFromMemory(byte[] data, int channels, int sampleBits, int sampleRate)
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@@ -146,7 +189,8 @@ namespace OpenRa
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public ISound Play2D(ISoundSource sound, bool loop)
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public ISound Play2D(ISoundSource sound, bool loop)
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{
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{
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return new OpenAlSound((sound as OpenAlSoundSource).buffer, loop);
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int source = GetSourceFromPool();
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return new OpenAlSound(source, (sound as OpenAlSoundSource).buffer, loop);
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}
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}
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public float Volume
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public float Volume
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@@ -177,12 +221,13 @@ namespace OpenRa
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class OpenAlSound : ISound
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class OpenAlSound : ISound
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{
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{
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public readonly int source;
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public readonly int source = -1;
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float volume = 1f;
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float volume = 1f;
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public OpenAlSound(int buffer, bool looping)
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public OpenAlSound(int source, int buffer, bool looping)
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{
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{
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OpenAlInterop.alGenSources(1, out source);
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if (source == -1) return;
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this.source = source;
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OpenAlInterop.alSourcef(source, OpenAlInterop.AL_PITCH, 1f);
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OpenAlInterop.alSourcef(source, OpenAlInterop.AL_PITCH, 1f);
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OpenAlInterop.alSourcef(source, OpenAlInterop.AL_GAIN, 1f);
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OpenAlInterop.alSourcef(source, OpenAlInterop.AL_GAIN, 1f);
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OpenAlInterop.alSource3f(source, OpenAlInterop.AL_POSITION, 0f, 0f, 0f);
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OpenAlInterop.alSource3f(source, OpenAlInterop.AL_POSITION, 0f, 0f, 0f);
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@@ -195,7 +240,11 @@ namespace OpenRa
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public float Volume
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public float Volume
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{
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{
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get { return volume; }
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get { return volume; }
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set { OpenAlInterop.alSourcef(source, OpenAlInterop.AL_GAIN, volume = value); }
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set
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{
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if (source != -1)
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OpenAlInterop.alSourcef(source, OpenAlInterop.AL_GAIN, volume = value);
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}
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}
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}
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}
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}
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}
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}
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@@ -8,25 +8,30 @@ namespace OpenRa.Support
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{
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{
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public static class OpenAlInterop
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public static class OpenAlInterop
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{
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{
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public static readonly int AL_GAIN = 0x100A;
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public const int AL_GAIN = 0x100A;
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public static readonly int AL_FORMAT_MONO8 = 0x1100;
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public const int AL_FORMAT_MONO8 = 0x1100;
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public static readonly int AL_FORMAT_MONO16 = 0x1101;
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public const int AL_FORMAT_MONO16 = 0x1101;
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public static readonly int AL_FORMAT_STEREO8 = 0x1102;
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public const int AL_FORMAT_STEREO8 = 0x1102;
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public static readonly int AL_FORMAT_STEREO16 = 0x1103;
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public const int AL_FORMAT_STEREO16 = 0x1103;
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public static readonly int AL_PITCH = 0x1003;
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public const int AL_PITCH = 0x1003;
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public static readonly int AL_POSITION = 0x1004;
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public const int AL_POSITION = 0x1004;
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public static readonly int AL_DIRECTION = 0x1005;
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public const int AL_DIRECTION = 0x1005;
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public static readonly int AL_VELOCITY = 0x1006;
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public const int AL_VELOCITY = 0x1006;
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public static readonly int AL_LOOPING = 0x1007;
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public const int AL_LOOPING = 0x1007;
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public static readonly int AL_BUFFER = 0x1009;
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public const int AL_BUFFER = 0x1009;
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public static readonly int AL_TRUE = 1;
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public const int AL_TRUE = 1;
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public static readonly int AL_FALSE = 0;
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public const int AL_FALSE = 0;
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public const int AL_SOURCE_STATE = 0x1010;
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public const int AL_INITIAL = 0x1011;
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public const int AL_PLAYING = 0x1012;
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public const int AL_PAUSED = 0x1013;
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public const int AL_STOPPED = 0x1014;
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[DllImport("OpenAL32.dll")]
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[DllImport("OpenAL32.dll")]
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public static extern IntPtr alcOpenDevice(IntPtr deviceName);
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public static extern IntPtr alcOpenDevice(IntPtr deviceName);
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@@ -44,11 +49,10 @@ namespace OpenRa.Support
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public static extern void alGenBuffers(int n, out int buffers);
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public static extern void alGenBuffers(int n, out int buffers);
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[DllImport("OpenAL32.dll")]
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[DllImport("OpenAL32.dll")]
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public static extern void alBufferData(int buffer, int format,
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public static extern void alBufferData(int buffer, int format, byte[] data, int size, int freq);
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[MarshalAs(UnmanagedType.LPArray)] byte[] data, int size, int freq);
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[DllImport("OpenAL32.dll")]
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[DllImport("OpenAL32.dll")]
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public static extern void alGenSources(int n, out int sources);
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public static extern void alGenSources(int n, IntPtr sources);
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[DllImport("OpenAL32.dll")]
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[DllImport("OpenAL32.dll")]
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public static extern void alSourcef(int source, int param, float value);
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public static extern void alSourcef(int source, int param, float value);
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@@ -59,6 +63,10 @@ namespace OpenRa.Support
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[DllImport("OpenAL32.dll")]
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[DllImport("OpenAL32.dll")]
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public static extern void alSourcei(int source, int param, int value);
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public static extern void alSourcei(int source, int param, int value);
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[DllImport("OpenAL32.dll")]
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public static extern void alGetSourcei(int source, int param, out int value);
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[DllImport("OpenAL32.dll")]
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[DllImport("OpenAL32.dll")]
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public static extern void alSourcePlay(int source);
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public static extern void alSourcePlay(int source);
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}
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}
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