Remove a TODO about grey nod colors

This commit is contained in:
abcdefg30
2020-04-01 12:47:29 +02:00
committed by reaperrr
parent 9ccdeb3d36
commit 400102f3d3

View File

@@ -137,7 +137,7 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
faction = "gdi";
break;
case "BadGuy":
color = "red"; // TODO: use the grey unit color theme for missions
color = "red";
faction = "nod";
break;
case "Special":