Remove a TODO about grey nod colors
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@@ -137,7 +137,7 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
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faction = "gdi";
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break;
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case "BadGuy":
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color = "red"; // TODO: use the grey unit color theme for missions
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color = "red";
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faction = "nod";
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break;
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case "Special":
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