Fix Z-sorting of several effects in TS

This commit is contained in:
reaperrr
2016-09-30 03:11:29 +02:00
parent 09baf2c119
commit 40c2aaa1c6

View File

@@ -51,6 +51,7 @@ crate-effects:
Defaults:
Length: *
ZOffset: 2047
Offset: 0, 0, 24
dollar: money
reveal-map: reveal
hide-map: shroudx
@@ -211,22 +212,26 @@ discus:
idle:
Length: *
ZOffset: 1023
Offset: 0, 0, 12
canister:
idle:
Length: *
ZOffset: 1023
Offset: 0, 0, 12
pulsball:
idle:
Length: *
BlendMode: Additive
ZOffset: 1023
Offset: 0, 0, 24
dragon:
idle:
Facings: 32
ZOffset: 1023
Offset: 0, 0, 6
crystal4:
idle:
@@ -234,15 +239,18 @@ crystal4:
ShadowStart: 15
UseTilesetExtension: true
ZOffset: 1023
Offset: 0, 0, 6
120mm:
idle:
ZOffset: 1023
Offset: 0, 0, 4
torpedo:
idle:
Length: *
ZOffset: 1023
Offset: 0, 0, 8
flameall:
idle:
@@ -250,42 +258,51 @@ flameall:
Facings: -8
Tick: 160
ZOffset: 1023
Offset: 0, 0, 24
largesmoke:
idle: lgrysmk1
Length: *
ZOffset: 1023
Offset: 0, 0, 24
smallsmoke:
idle: sgrysmk1
Length: *
ZOffset: 1023
Offset: 0, 0, 24
large_smoke_trail:
idle: smokey
Length: *
ZOffset: 1023
Offset: 0, 0, 24
small_smoke_trail:
idle: smokey2
Length: *
ZOffset: 1023
Offset: 0, 0, 24
largefire:
idle: fire1
Length: *
Offset: 0, 0, 36
mediumfire:
idle: fire2
Length: *
Offset: 0, 0, 24
smallfire:
idle: fire3
Length: *
Offset: 0, 0, 24
tinyfire:
idle: fire4
Length: *
Offset: 0, 0, 24
moveflsh:
idle: ring