Fix Z-sorting of several effects in TS

This commit is contained in:
reaperrr
2016-09-30 03:11:29 +02:00
parent 09baf2c119
commit 40c2aaa1c6

View File

@@ -51,6 +51,7 @@ crate-effects:
Defaults: Defaults:
Length: * Length: *
ZOffset: 2047 ZOffset: 2047
Offset: 0, 0, 24
dollar: money dollar: money
reveal-map: reveal reveal-map: reveal
hide-map: shroudx hide-map: shroudx
@@ -211,22 +212,26 @@ discus:
idle: idle:
Length: * Length: *
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 12
canister: canister:
idle: idle:
Length: * Length: *
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 12
pulsball: pulsball:
idle: idle:
Length: * Length: *
BlendMode: Additive BlendMode: Additive
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 24
dragon: dragon:
idle: idle:
Facings: 32 Facings: 32
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 6
crystal4: crystal4:
idle: idle:
@@ -234,15 +239,18 @@ crystal4:
ShadowStart: 15 ShadowStart: 15
UseTilesetExtension: true UseTilesetExtension: true
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 6
120mm: 120mm:
idle: idle:
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 4
torpedo: torpedo:
idle: idle:
Length: * Length: *
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 8
flameall: flameall:
idle: idle:
@@ -250,42 +258,51 @@ flameall:
Facings: -8 Facings: -8
Tick: 160 Tick: 160
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 24
largesmoke: largesmoke:
idle: lgrysmk1 idle: lgrysmk1
Length: * Length: *
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 24
smallsmoke: smallsmoke:
idle: sgrysmk1 idle: sgrysmk1
Length: * Length: *
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 24
large_smoke_trail: large_smoke_trail:
idle: smokey idle: smokey
Length: * Length: *
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 24
small_smoke_trail: small_smoke_trail:
idle: smokey2 idle: smokey2
Length: * Length: *
ZOffset: 1023 ZOffset: 1023
Offset: 0, 0, 24
largefire: largefire:
idle: fire1 idle: fire1
Length: * Length: *
Offset: 0, 0, 36
mediumfire: mediumfire:
idle: fire2 idle: fire2
Length: * Length: *
Offset: 0, 0, 24
smallfire: smallfire:
idle: fire3 idle: fire3
Length: * Length: *
Offset: 0, 0, 24
tinyfire: tinyfire:
idle: fire4 idle: fire4
Length: * Length: *
Offset: 0, 0, 24
moveflsh: moveflsh:
idle: ring idle: ring