Add light, medium, and heavy starting units to TS.
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@@ -168,12 +168,52 @@ World:
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ClassName: MCV Only
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ClassName: MCV Only
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Races: gdi, nod
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Races: gdi, nod
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BaseActor: mcv
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BaseActor: mcv
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MPStartUnits@TEST:
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MPStartUnits@light.gdi:
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Class: heavy
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Class: light
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ClassName: Heavy Support
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ClassName: Light
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Races: gdi,nod
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Races: gdi
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BaseActor: mcv
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BaseActor: mcv
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SupportActors: e1,e2,e3,cyborg,cyc2,jumpjet,umagon,ghost,mmch,smech,hmec,bggy,bike,art2,ttnk,hvr,sonic,subtank,repair,4tnk
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SupportActors: e1,e1,e1,e2,e2
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@light.nod:
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Class: light
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ClassName: Light
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Races: nod
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BaseActor: mcv
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SupportActors: e1,e1,e1,e3,e3
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@med.gdi:
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Class: medium
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ClassName: Medium
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Races: gdi
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BaseActor: mcv
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SupportActors: e1,e1,e2,jumpjet,smech
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@med.nod:
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Class: medium
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ClassName: Medium
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Races: nod
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BaseActor: mcv
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SupportActors: e1,e1,e3,cyborg,bggy
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@heavy.gdi:
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Class: heavy
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ClassName: Heavy
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Races: gdi
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BaseActor: mcv
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SupportActors: e1,e2,e2,smech,mmch
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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MPStartUnits@heavy.nod:
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Class: heavy
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ClassName: Heavy
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Races: nod
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BaseActor: mcv
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SupportActors: e1,e3,bggy,bike,ttnk
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InnerSupportRadius: 3
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InnerSupportRadius: 3
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OuterSupportRadius: 5
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OuterSupportRadius: 5
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MPStartLocations:
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MPStartLocations:
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