Merge pull request #12133 from reaperrr/ts-misc02
TS polishing pass: Ion Cannon, z-sorting, offsets, explosions
This commit is contained in:
@@ -401,9 +401,11 @@ GAPLUG:
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UpgradeTypes: plug.ioncannon
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UpgradeMinEnabledLevel: 1
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Icon: ioncannon
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Effect: ionring
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Effect: explosion
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EffectSequence: ionring
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EffectPalette: effectalpha75
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WeaponDelay: 0
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ChargeTime: 180
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ChargeTime: 510
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Description: Ion Cannon
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LongDesc: Initiate an Ion Cannon strike.\nApplies instant damage to a small area.
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EndChargeSpeechNotification: IonCannonReady
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@@ -17,7 +17,7 @@ E3:
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Speed: 42
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Armament@PRIMARY:
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Weapon: Bazooka
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LocalOffset: 128,0,640
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LocalOffset: 252,0,684
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AttackFrontal:
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Voice: Attack
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WithInfantryBody:
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@@ -56,12 +56,12 @@ BIKE:
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UpgradeTypes: eliteweapon
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UpgradeMaxEnabledLevel: 0
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UpgradeMaxAcceptedLevel: 1
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LocalOffset: -128,-170,213, -128,170,213
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LocalOffset: -108,-144,360, -108,144,360
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Armament@ELITE:
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Weapon: HoverMissile
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UpgradeTypes: eliteweapon
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UpgradeMinEnabledLevel: 1
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LocalOffset: -128,-170,213, -128,170,213
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LocalOffset: -108,-144,360, -108,144,360
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AttackFrontal:
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Voice: Attack
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AutoTarget:
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@@ -41,6 +41,18 @@
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PaletteFromFile@effect:
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Name: effect
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Filename: anim.pal
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PaletteFromPaletteWithAlpha@effectalpha25:
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Name: effectalpha25
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Alpha: 0.25
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BasePalette: effect
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PaletteFromPaletteWithAlpha@effectalpha50:
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Name: effectalpha50
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Alpha: 0.5
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BasePalette: effect
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PaletteFromPaletteWithAlpha@effectalpha75:
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Name: effectalpha75
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Alpha: 0.75
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BasePalette: effect
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PaletteFromFile@sidebar:
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Name: sidebar
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Filename: sidebar-nod|sidebar.pal
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@@ -51,6 +51,7 @@ crate-effects:
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Defaults:
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Length: *
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ZOffset: 2047
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Offset: 0, 0, 24
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dollar: money
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reveal-map: reveal
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hide-map: shroudx
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@@ -132,38 +133,31 @@ explosion:
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building: twlt070
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Offset: 0, 0, 36
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ionring: ring1
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BlendMode: Additive
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ZRamp: 1
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Tick: 100
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ionbeam: ionbeam
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Offset: 0,-60
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BlendMode: Additive
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Length: *
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Offset: 0, -60, 60
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ZRamp: 1
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Tick: 100
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ionbeam2: ionbeam
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Offset: 0,-180
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BlendMode: Additive
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Length: *
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Offset: 0, -180, 60
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ZRamp: 1
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Tick: 100
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ionbeam3: ionbeam
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Offset: 0,-300
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BlendMode: Additive
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Length: *
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Offset: 0, -300, 60
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ZRamp: 1
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Tick: 100
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ionbeam4: ionbeam
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Offset: 0,-420
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BlendMode: Additive
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Length: *
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Offset: 0, -420, 60
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ZRamp: 1
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Tick: 100
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ionbeam5: ionbeam
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Offset: 0,-540
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BlendMode: Additive
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Length: *
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Offset: 0, -540, 60
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ZRamp: 1
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Tick: 100
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ionbeam6: ionbeam
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Offset: 0,-660
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BlendMode: Additive
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Length: *
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Offset: 0, -660, 60
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ZRamp: 1
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Tick: 100
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pulse_explosion: pulsefx2
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BlendMode: Additive
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@@ -218,22 +212,26 @@ discus:
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idle:
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Length: *
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ZOffset: 1023
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Offset: 0, 0, 12
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canister:
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idle:
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Length: *
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ZOffset: 1023
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Offset: 0, 0, 12
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pulsball:
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idle:
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Length: *
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BlendMode: Additive
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ZOffset: 1023
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Offset: 0, 0, 24
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dragon:
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idle:
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Facings: 32
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ZOffset: 1023
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Offset: 0, 0, 6
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crystal4:
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idle:
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@@ -241,15 +239,18 @@ crystal4:
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ShadowStart: 15
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UseTilesetExtension: true
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ZOffset: 1023
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Offset: 0, 0, 6
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120mm:
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idle:
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ZOffset: 1023
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Offset: 0, 0, 4
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torpedo:
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idle:
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Length: *
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ZOffset: 1023
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Offset: 0, 0, 8
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flameall:
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idle:
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@@ -257,42 +258,51 @@ flameall:
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Facings: -8
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Tick: 160
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ZOffset: 1023
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Offset: 0, 0, 24
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largesmoke:
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idle: lgrysmk1
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Length: *
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ZOffset: 1023
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Offset: 0, 0, 24
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smallsmoke:
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idle: sgrysmk1
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Length: *
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ZOffset: 1023
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Offset: 0, 0, 24
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large_smoke_trail:
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idle: smokey
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Length: *
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ZOffset: 1023
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Offset: 0, 0, 24
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small_smoke_trail:
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idle: smokey2
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Length: *
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ZOffset: 1023
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Offset: 0, 0, 24
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largefire:
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idle: fire1
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Length: *
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Offset: 0, 0, 36
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mediumfire:
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idle: fire2
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Length: *
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Offset: 0, 0, 24
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smallfire:
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idle: fire3
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Length: *
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Offset: 0, 0, 24
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tinyfire:
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idle: fire4
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Length: *
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Offset: 0, 0, 24
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moveflsh:
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idle: ring
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@@ -424,18 +434,6 @@ clustermissile:
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down: null # TODO
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Length: *
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ionbeam:
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idle:
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Length: *
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Offset: 0, -78
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ZOffset: 1023
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ionring:
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idle: ring1
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Length: *
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ZOffset: -512
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Tick: 120
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^rock:
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idle:
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ShadowStart: 1
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@@ -53,6 +53,7 @@ Bomb:
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DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_explosion
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ExplosionPalette: effectalpha75
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ImpactSounds: expnew09.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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@@ -125,7 +125,8 @@ CyCannon:
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Concrete: 80
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DamageTypes: Prone350Percent, TriggerProne, EnergyDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_bang
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Explosions: large_explosion
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ExplosionPalette: effectalpha75
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ImpactSounds: expnew12.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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@@ -11,6 +11,7 @@ UnitExplode:
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_twlt
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ExplosionPalette: effectalpha75
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ImpactSounds: expnew09.aud
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Warhead@4Smu: LeaveSmudge
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SmudgeType: MediumCrater
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@@ -53,6 +54,7 @@ TiberiumExplosion:
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Size: 1,1
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Warhead@3Eff: CreateEffect
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Explosions: large_explosion
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ExplosionPalette: effectalpha75
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ImpactSounds: expnew09.aud
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SmallDebris:
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@@ -19,7 +19,7 @@
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: medium_clsn
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Explosions: small_clsn
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ImpactSounds: expnew14.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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@@ -48,7 +48,7 @@
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Concrete: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_clsn
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Explosions: medium_clsn
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ImpactSounds: expnew14.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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@@ -119,6 +119,7 @@
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DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosions: large_explosion
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ExplosionPalette: effectalpha75
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ImpactSounds: expnew06.aud
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InvalidImpactTypes: Water
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Warhead@3EffWater: CreateEffect
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@@ -77,17 +77,23 @@ IonCannon:
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Delay: 3
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Warhead@4Effect: CreateEffect
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Explosions: ionbeam
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ImpactSound: ion1.aud
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ExplosionPalette: effectalpha75
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ImpactSounds: ion1.aud
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Warhead@5Effect: CreateEffect
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Explosions: ionbeam2
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ExplosionPalette: effectalpha75
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Warhead@6Effect: CreateEffect
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Explosions: ionbeam3
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ExplosionPalette: effectalpha75
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Warhead@7Effect: CreateEffect
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Explosions: ionbeam4
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ExplosionPalette: effectalpha75
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Warhead@8Effect: CreateEffect
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Explosions: ionbeam5
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ExplosionPalette: effectalpha75
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Warhead@9Effect: CreateEffect
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Explosions: ionbeam6
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ExplosionPalette: effectalpha75
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EMPulseCannon:
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ReloadDelay: 100
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