Adds several previously missing weapons, resets Versus values to original TS values
Fixes flameall.shp to cover 8 directions instead of only 4
This commit is contained in:
BIN
mods/ts/bits/flameall.shp
Normal file
BIN
mods/ts/bits/flameall.shp
Normal file
Binary file not shown.
@@ -215,6 +215,9 @@
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||||
Huntable:
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LuaScriptEvents:
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ScriptTriggers:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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^Helicopter:
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AppearsOnRadar:
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@@ -1,3 +1,29 @@
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UnitExplode:
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Warhead:
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Damage: 500
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Spread: 426
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Versus:
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None: 90%
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Explosion: large_twlt
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InfDeath: 2
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ImpactSound: expnew09.aud
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UnitExplodeSmall:
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Warhead:
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Damage: 40
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Spread: 426
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Versus:
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None: 90%
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Explosion: medium_brnl
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InfDeath: 2
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ImpactSound: expnew13.aud
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Minigun:
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ROF: 21
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Range: 4c0
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@@ -7,13 +33,13 @@ Minigun:
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Warhead:
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Spread: 128
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Versus:
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Wood: 25%
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Light: 30%
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Heavy: 10%
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Wood: 60%
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Light: 40%
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Heavy: 25%
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Concrete: 10%
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Explosion: piffpiff
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InfDeath: 1
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Damage: 15
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Damage: 12
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Grenade:
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ROF: 60
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@@ -26,12 +52,13 @@ Grenade:
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Inaccuracy: 554
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Image: DISCUS
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Warhead:
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Spread: 256
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Spread: 171
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Versus:
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None: 50%
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Wood: 100%
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Light: 25%
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Heavy: 5%
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None: 100%
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Wood: 85%
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Light: 70%
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Heavy: 35%
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Concrete: 28%
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InfDeath: 3
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Damage: 40
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Explosion: large_grey_explosion
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@@ -55,10 +82,11 @@ Bazooka:
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Warhead:
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Spread: 128
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Versus:
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None: 10%
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Wood: 75%
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Light: 35%
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Concrete: 20%
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None: 25%
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Wood: 65%
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Light: 75%
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Heavy: 100%
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Concrete: 60%
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InfDeath: 2
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Damage: 25
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Explosion: small_clsn
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@@ -82,10 +110,11 @@ MultiCluster:
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Warhead:
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Spread: 128
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Versus:
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None: 10%
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Wood: 75%
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Light: 35%
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Concrete: 20%
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None: 25%
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Wood: 65%
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Light: 75%
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Heavy: 100%
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Concrete: 60%
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InfDeath: 3
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Damage: 65
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Explosion: large_explosion
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@@ -118,9 +147,10 @@ Sniper:
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Spread: 42
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Versus:
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None: 100%
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Wood: 5%
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Light: 5%
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Heavy: 5%
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Wood: 0%
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Light: 0%
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Heavy: 0%
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Concrete: 0%
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InfDeath: 1
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M1Carbine:
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@@ -132,10 +162,10 @@ M1Carbine:
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Warhead:
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Spread: 128
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Versus:
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None: 100%
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Wood: 25%
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Light: 30%
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Heavy: 10%
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Wood: 60%
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Light: 40%
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Heavy: 25%
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Concrete: 10%
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Explosion: piffpiff
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InfDeath: 1
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Damage: 15
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@@ -144,18 +174,45 @@ LtRail:
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ROF: 60
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Range: 6c0
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Report: BIGGGUN1.AUD
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Projectile: Bullet
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Projectile: LaserZap
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Speed: 1c682
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BeamWidth: 1
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BeamDuration: 10
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Color: 200,0,128,255
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Warhead:
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Damage: 150
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Spread: 42
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Versus:
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None: 100%
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Wood: 5%
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Light: 5%
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Heavy: 5%
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Wood: 130%
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Light: 150%
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Heavy: 110%
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Concrete: 5%
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InfDeath: 2
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CyCannon:
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ROF: 50
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Range: 7c0
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Report: SCRIN5B.AUD
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ValidTargets: Ground
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Projectile: Bullet
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Speed: 192
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High: yes
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Shadow: yes
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Image: TORPEDO
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Warhead:
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Spread: 256
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Versus:
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None: 100%
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Wood: 65%
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Light: 75%
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Heavy: 50%
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Concrete: 40%
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InfDeath: 6
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Damage: 120
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Explosion: large_bang
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ImpactSound: expnew12.aud
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Vulcan3:
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ROF: 30
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Burst: 3
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@@ -166,9 +223,9 @@ Vulcan3:
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Warhead:
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Spread: 128
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Versus:
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Wood: 25%
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Light: 30%
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Heavy: 10%
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Wood: 60%
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Light: 40%
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Heavy: 25%
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Concrete: 10%
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Explosion: piffpiff
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InfDeath: 1
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@@ -200,10 +257,11 @@ Vulcan:
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Projectile: Bullet
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Speed: 1c682
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Warhead:
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Spread: 128
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Versus:
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Wood: 25%
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Light: 30%
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Heavy: 10%
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Wood: 60%
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Light: 40%
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Heavy: 25%
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Concrete: 10%
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Explosion: piffpiff
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InfDeath: 1
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@@ -221,9 +279,9 @@ FiendShard:
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Angle: 88
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Warhead:
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Versus:
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Wood: 25%
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Light: 30%
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Heavy: 10%
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Wood: 60%
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Light: 40%
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Heavy: 25%
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Concrete: 10%
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InfDeath: 1
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Damage: 35
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@@ -236,10 +294,11 @@ JumpCannon:
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Projectile: Bullet
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Speed: 1c682
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Warhead:
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Spread: 128
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Versus:
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Wood: 25%
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Light: 30%
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Heavy: 10%
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Wood: 60%
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Light: 40%
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Heavy: 25%
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Concrete: 10%
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Explosion: piffpiff
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InfDeath: 1
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@@ -264,10 +323,11 @@ HoverMissile:
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Warhead:
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Spread: 128
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Versus:
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None: 10%
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Wood: 75%
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Light: 35%
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Concrete: 20%
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None: 25%
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Wood: 65%
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Light: 75%
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Heavy: 100%
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Concrete: 60%
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InfDeath: 2
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Damage: 30
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Explosion: small_clsn
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@@ -288,11 +348,11 @@ HoverMissile:
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Warhead:
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Spread: 128
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Versus:
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None: 30%
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Wood: 75%
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Light: 100%
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None: 25%
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Wood: 65%
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Light: 75%
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Heavy: 100%
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Concrete: 100%
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Concrete: 60%
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InfDeath: 2
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Damage: 50
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Explosion: medium_clsn
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@@ -315,12 +375,13 @@ MammothTusk:
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Speed: 170
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RangeLimit: 35
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Warhead:
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Spread: 256
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Spread: 171
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Versus:
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None: 40%
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Wood: 75%
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Light: 75%
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Heavy: 50%
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None: 100%
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Wood: 85%
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Light: 70%
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Heavy: 35%
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Concrete: 28%
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InfDeath: 3
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Damage: 40
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Explosion: medium_bang
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@@ -383,11 +444,11 @@ SuicideBomb:
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Warhead:
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Spread: 128
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Versus:
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None: 30%
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Wood: 75%
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Light: 100%
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None: 25%
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Wood: 65%
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Light: 75%
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Heavy: 100%
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Concrete: 100%
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Concrete: 60%
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InfDeath: 2
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Damage: 70
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Explosion: large_clsn
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@@ -398,13 +459,18 @@ MechRailgun:
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Range: 8c0
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Burst: 2
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BurstDelay: 10
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Charges: yes
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Report: RAILUSE5.AUD
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Projectile: LaserZap
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Color: 200,0,255,255
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BeamWidth: 2
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BeamWidth: 3
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Warhead:
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Spread: 42
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Versus:
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None: 200%
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Wood: 175%
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Light: 160%
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Heavy: 100%
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Concrete: 25%
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InfDeath: 5
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Damage: 200
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@@ -417,9 +483,9 @@ AssaultCannon:
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Warhead:
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Spread: 128
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Versus:
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Wood: 100%
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Light: 60%
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Heavy: 40%
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Wood: 60%
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Light: 40%
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Heavy: 25%
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Concrete: 10%
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Explosion: piffpiff
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InfDeath: 1
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@@ -445,10 +511,11 @@ BikeMissile:
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Warhead:
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Spread: 256
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Versus:
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None: 40%
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Wood: 75%
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None: 25%
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Wood: 65%
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Light: 75%
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Heavy: 50%
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Heavy: 100%
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Concrete: 60%
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InfDeath: 2
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Damage: 40
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Explosion: small_clsn
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@@ -457,15 +524,17 @@ BikeMissile:
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RaiderCannon:
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ROF: 55
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Range: 4c0
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Burst: 2 #purely cosmetical, for alternate muzzle position
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BurstDelay: 55
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Report: CHAINGN1.AUD
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Projectile: Bullet
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Speed: 1c682
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Warhead:
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Spread: 128
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Versus:
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Wood: 25%
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Light: 30%
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Heavy: 10%
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Wood: 60%
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Light: 40%
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Heavy: 25%
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Concrete: 10%
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Explosion: piffpiff
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InfDeath: 1
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@@ -476,32 +545,36 @@ FireballLauncher:
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Range: 4c256
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Report: FLAMTNK1.AUD
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Projectile: Bullet
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Speed: 341
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Burst: 2
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||||
BurstDelay: 25
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Speed: 64
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Image: FLAMEALL
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Inacuracy: 384
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Burst: 5
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BurstDelay: 5
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Warhead:
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Spread: 341
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Versus:
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None: 100%
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Wood: 100%
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Light: 50%
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Heavy: 25%
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||||
Concrete: 20%
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||||
None: 600%
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||||
Wood: 148%
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||||
Light: 59%
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||||
Heavy: 6%
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||||
Concrete: 2%
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||||
InfDeath: 5
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||||
Damage: 90
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||||
Damage: 25
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||||
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SonicZap:
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ROF: 120
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||||
Range: 6c0
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||||
Burst: 2
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||||
BurstDelay: 10
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||||
Charges: yes
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||||
Report: SONIC4.AUD
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Projectile: LaserZap
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||||
Color: 200,0,255,255
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||||
BeamWidth: 10
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||||
BeamWidth: 12
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||||
BeamDuration: 50
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||||
Warhead:
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||||
Spread: 42
|
||||
Versus:
|
||||
Heavy: 80%
|
||||
Concrete: 60%
|
||||
InfDeath: 5
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||||
Damage: 100
|
||||
|
||||
@@ -524,10 +597,11 @@ Dragon:
|
||||
Warhead:
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||||
Spread: 128
|
||||
Versus:
|
||||
None: 10%
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||||
Wood: 75%
|
||||
Light: 35%
|
||||
Concrete: 20%
|
||||
None: 25%
|
||||
Wood: 65%
|
||||
Light: 75%
|
||||
Heavy: 100%
|
||||
Concrete: 60%
|
||||
InfDeath: 2
|
||||
Damage: 30
|
||||
Explosion: small_clsn
|
||||
@@ -546,11 +620,11 @@ Dragon:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
Light: 100%
|
||||
None: 25%
|
||||
Wood: 65%
|
||||
Light: 75%
|
||||
Heavy: 100%
|
||||
Concrete: 100%
|
||||
Concrete: 60%
|
||||
InfDeath: 2
|
||||
Damage: 36
|
||||
Explosion: medium_clsn
|
||||
@@ -668,9 +742,9 @@ HarpyClaw:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 25%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 1
|
||||
@@ -685,10 +759,10 @@ Pistola:
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 50%
|
||||
Light: 60%
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piff
|
||||
InfDeath: 1
|
||||
Damage: 2
|
||||
@@ -701,3 +775,105 @@ Tiberium:
|
||||
Damage: 2
|
||||
PreventProne: yes
|
||||
|
||||
IonCannon:
|
||||
ValidTargets: Ground, Air
|
||||
Warhead@impact:
|
||||
Damage: 1000
|
||||
Spread: 1c0
|
||||
InfDeath: 5
|
||||
Explosion: ring1
|
||||
Warhead@area:
|
||||
DamageModel: PerCell
|
||||
Damage: 250
|
||||
SmudgeType: Scorch
|
||||
Size: 2,1
|
||||
Delay: 3
|
||||
InfDeath: 5
|
||||
|
||||
VulcanTower:
|
||||
ROF: 26
|
||||
Range: 6c0
|
||||
Report: CHAINGN1.AUD
|
||||
Projectile: Bullet
|
||||
Speed: 1c682
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
Wood: 60%
|
||||
Light: 40%
|
||||
Heavy: 25%
|
||||
Concrete: 10%
|
||||
Explosion: piffpiff
|
||||
InfDeath: 1
|
||||
Damage: 18
|
||||
|
||||
RPGTower:
|
||||
ROF: 80
|
||||
Range: 8c0
|
||||
Report: GLNCH4.AUD
|
||||
Palette: player
|
||||
Projectile: Bullet
|
||||
Speed: 384
|
||||
Image: canister
|
||||
Shadow: yes
|
||||
Angle: 62
|
||||
Warhead:
|
||||
Spread: 128
|
||||
Versus:
|
||||
None: 30%
|
||||
Wood: 75%
|
||||
Light: 90%
|
||||
Heavy: 100%
|
||||
Concrete: 70%
|
||||
InfDeath: 2
|
||||
Damage: 110
|
||||
Explosion: large_clsn
|
||||
ImpactSound: expnew14.aud
|
||||
|
||||
SAMTower:
|
||||
ROF: 55
|
||||
Range: 15c0
|
||||
Report: SAMSHOT1.AUD
|
||||
ValidTargets: Air
|
||||
Palette: ra
|
||||
Projectile: Missile
|
||||
Speed: 298
|
||||
Arm: 2
|
||||
High: yes
|
||||
Shadow: yes
|
||||
Inaccuracy: 128
|
||||
Image: DRAGON
|
||||
ROT: 5
|
||||
RangeLimit: 60
|
||||
Warhead:
|
||||
Spread: 128
|
||||
InfDeath: 2
|
||||
Damage: 33
|
||||
Explosion: small_clsn
|
||||
ImpactSound: expnew12.aud
|
||||
|
||||
ObeliskLaser:
|
||||
ROF: 120
|
||||
Range: 10c512
|
||||
Charges: true
|
||||
Report: OBELRAY1.AUD
|
||||
Projectile: LaserZap
|
||||
BeamWidth: 4
|
||||
Warhead:
|
||||
Spread: 42
|
||||
InfDeath: 5
|
||||
SmudgeType: Scorch
|
||||
Damage: 250
|
||||
|
||||
TurretLaser:
|
||||
ROF: 40
|
||||
Range: 5c512
|
||||
Report: LASTUR1.AUD
|
||||
Projectile: LaserZap
|
||||
BeamWidth: 2
|
||||
BeamDuration: 5
|
||||
Warhead:
|
||||
Spread: 42
|
||||
InfDeath: 5
|
||||
SmudgeType: Scorch
|
||||
Damage: 30
|
||||
|
||||
Reference in New Issue
Block a user