Adds several previously missing weapons, resets Versus values to original TS values
Fixes flameall.shp to cover 8 directions instead of only 4
This commit is contained in:
BIN
mods/ts/bits/flameall.shp
Normal file
BIN
mods/ts/bits/flameall.shp
Normal file
Binary file not shown.
@@ -215,6 +215,9 @@
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|||||||
Huntable:
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Huntable:
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||||||
LuaScriptEvents:
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LuaScriptEvents:
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ScriptTriggers:
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ScriptTriggers:
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||||||
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Explodes:
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Weapon: UnitExplodeSmall
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||||||
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EmptyWeapon: UnitExplodeSmall
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^Helicopter:
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^Helicopter:
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AppearsOnRadar:
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AppearsOnRadar:
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@@ -1,3 +1,29 @@
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UnitExplode:
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Warhead:
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Damage: 500
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Spread: 426
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Versus:
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None: 90%
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Explosion: large_twlt
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InfDeath: 2
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ImpactSound: expnew09.aud
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UnitExplodeSmall:
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Warhead:
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Damage: 40
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Spread: 426
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Versus:
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None: 90%
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Wood: 75%
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Light: 60%
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Heavy: 25%
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Explosion: medium_brnl
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InfDeath: 2
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ImpactSound: expnew13.aud
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Minigun:
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Minigun:
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ROF: 21
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ROF: 21
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Range: 4c0
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Range: 4c0
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@@ -7,13 +33,13 @@ Minigun:
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Warhead:
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Warhead:
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Spread: 128
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Spread: 128
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Versus:
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Versus:
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Wood: 25%
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Wood: 60%
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Light: 30%
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Light: 40%
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Heavy: 10%
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Heavy: 25%
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Concrete: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 1
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InfDeath: 1
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Damage: 15
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Damage: 12
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Grenade:
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Grenade:
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ROF: 60
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ROF: 60
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@@ -26,12 +52,13 @@ Grenade:
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Inaccuracy: 554
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Inaccuracy: 554
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Image: DISCUS
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Image: DISCUS
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Warhead:
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Warhead:
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Spread: 256
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Spread: 171
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Versus:
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Versus:
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None: 50%
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None: 100%
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Wood: 100%
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Wood: 85%
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Light: 25%
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Light: 70%
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Heavy: 5%
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Heavy: 35%
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Concrete: 28%
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InfDeath: 3
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InfDeath: 3
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Damage: 40
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Damage: 40
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Explosion: large_grey_explosion
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Explosion: large_grey_explosion
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@@ -55,10 +82,11 @@ Bazooka:
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Warhead:
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Warhead:
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Spread: 128
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Spread: 128
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Versus:
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Versus:
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None: 10%
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None: 25%
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Wood: 75%
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Wood: 65%
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Light: 35%
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Light: 75%
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Concrete: 20%
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Heavy: 100%
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Concrete: 60%
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InfDeath: 2
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InfDeath: 2
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Damage: 25
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Damage: 25
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Explosion: small_clsn
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Explosion: small_clsn
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@@ -82,10 +110,11 @@ MultiCluster:
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Warhead:
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Warhead:
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Spread: 128
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Spread: 128
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Versus:
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Versus:
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None: 10%
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None: 25%
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Wood: 75%
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Wood: 65%
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Light: 35%
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Light: 75%
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Concrete: 20%
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Heavy: 100%
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Concrete: 60%
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InfDeath: 3
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InfDeath: 3
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Damage: 65
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Damage: 65
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Explosion: large_explosion
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Explosion: large_explosion
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@@ -118,9 +147,10 @@ Sniper:
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Spread: 42
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Spread: 42
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Versus:
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Versus:
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None: 100%
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None: 100%
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Wood: 5%
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Wood: 0%
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Light: 5%
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Light: 0%
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Heavy: 5%
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Heavy: 0%
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Concrete: 0%
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InfDeath: 1
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InfDeath: 1
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M1Carbine:
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M1Carbine:
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@@ -132,10 +162,10 @@ M1Carbine:
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Warhead:
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Warhead:
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Spread: 128
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Spread: 128
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Versus:
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Versus:
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None: 100%
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Wood: 60%
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Wood: 25%
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Light: 40%
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Light: 30%
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Heavy: 25%
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Heavy: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 1
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InfDeath: 1
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Damage: 15
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Damage: 15
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@@ -144,18 +174,45 @@ LtRail:
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ROF: 60
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ROF: 60
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Range: 6c0
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Range: 6c0
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Report: BIGGGUN1.AUD
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Report: BIGGGUN1.AUD
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Projectile: Bullet
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Projectile: LaserZap
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Speed: 1c682
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Speed: 1c682
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BeamWidth: 1
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BeamDuration: 10
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Color: 200,0,128,255
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Warhead:
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Warhead:
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Damage: 150
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Damage: 150
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Spread: 42
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Spread: 42
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Versus:
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Versus:
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None: 100%
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None: 100%
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Wood: 5%
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Wood: 130%
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Light: 5%
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Light: 150%
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Heavy: 5%
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Heavy: 110%
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Concrete: 5%
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InfDeath: 2
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InfDeath: 2
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CyCannon:
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ROF: 50
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Range: 7c0
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Report: SCRIN5B.AUD
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ValidTargets: Ground
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Projectile: Bullet
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Speed: 192
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High: yes
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Shadow: yes
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Image: TORPEDO
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Warhead:
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Spread: 256
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Versus:
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None: 100%
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Wood: 65%
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Light: 75%
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Heavy: 50%
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Concrete: 40%
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InfDeath: 6
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Damage: 120
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Explosion: large_bang
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ImpactSound: expnew12.aud
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Vulcan3:
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Vulcan3:
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ROF: 30
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ROF: 30
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Burst: 3
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Burst: 3
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@@ -166,9 +223,9 @@ Vulcan3:
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Warhead:
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Warhead:
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Spread: 128
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Spread: 128
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Versus:
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Versus:
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Wood: 25%
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Wood: 60%
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Light: 30%
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Light: 40%
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Heavy: 10%
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Heavy: 25%
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Concrete: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 1
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InfDeath: 1
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@@ -200,10 +257,11 @@ Vulcan:
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c682
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Speed: 1c682
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Warhead:
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Warhead:
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Spread: 128
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Versus:
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Versus:
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Wood: 25%
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Wood: 60%
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Light: 30%
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Light: 40%
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Heavy: 10%
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Heavy: 25%
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Concrete: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 1
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InfDeath: 1
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@@ -221,9 +279,9 @@ FiendShard:
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Angle: 88
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Angle: 88
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Warhead:
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Warhead:
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Versus:
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Versus:
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Wood: 25%
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Wood: 60%
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Light: 30%
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Light: 40%
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Heavy: 10%
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Heavy: 25%
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Concrete: 10%
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Concrete: 10%
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InfDeath: 1
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InfDeath: 1
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Damage: 35
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Damage: 35
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@@ -236,10 +294,11 @@ JumpCannon:
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Projectile: Bullet
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Projectile: Bullet
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Speed: 1c682
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Speed: 1c682
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Warhead:
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Warhead:
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Spread: 128
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Versus:
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Versus:
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Wood: 25%
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Wood: 60%
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Light: 30%
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Light: 40%
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Heavy: 10%
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Heavy: 25%
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Concrete: 10%
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Concrete: 10%
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Explosion: piffpiff
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Explosion: piffpiff
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InfDeath: 1
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InfDeath: 1
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@@ -264,10 +323,11 @@ HoverMissile:
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Warhead:
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Warhead:
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Spread: 128
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Spread: 128
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Versus:
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Versus:
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None: 10%
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None: 25%
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Wood: 75%
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Wood: 65%
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Light: 35%
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Light: 75%
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Concrete: 20%
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Heavy: 100%
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Concrete: 60%
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InfDeath: 2
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InfDeath: 2
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Damage: 30
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Damage: 30
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Explosion: small_clsn
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Explosion: small_clsn
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@@ -288,11 +348,11 @@ HoverMissile:
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Warhead:
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Warhead:
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Spread: 128
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Spread: 128
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Versus:
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Versus:
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None: 30%
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None: 25%
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Wood: 75%
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Wood: 65%
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Light: 100%
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Light: 75%
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Heavy: 100%
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Heavy: 100%
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Concrete: 100%
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Concrete: 60%
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InfDeath: 2
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InfDeath: 2
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Damage: 50
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Damage: 50
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Explosion: medium_clsn
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Explosion: medium_clsn
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@@ -315,12 +375,13 @@ MammothTusk:
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Speed: 170
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Speed: 170
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RangeLimit: 35
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RangeLimit: 35
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Warhead:
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Warhead:
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Spread: 256
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Spread: 171
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Versus:
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Versus:
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None: 40%
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None: 100%
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Wood: 75%
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Wood: 85%
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Light: 75%
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Light: 70%
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Heavy: 50%
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Heavy: 35%
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Concrete: 28%
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InfDeath: 3
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InfDeath: 3
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Damage: 40
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Damage: 40
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Explosion: medium_bang
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Explosion: medium_bang
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@@ -383,11 +444,11 @@ SuicideBomb:
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Warhead:
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Warhead:
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Spread: 128
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Spread: 128
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Versus:
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Versus:
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None: 30%
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None: 25%
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Wood: 75%
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Wood: 65%
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Light: 100%
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Light: 75%
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Heavy: 100%
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Heavy: 100%
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Concrete: 100%
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Concrete: 60%
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InfDeath: 2
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InfDeath: 2
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Damage: 70
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Damage: 70
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Explosion: large_clsn
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Explosion: large_clsn
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@@ -398,13 +459,18 @@ MechRailgun:
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Range: 8c0
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Range: 8c0
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Burst: 2
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Burst: 2
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BurstDelay: 10
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BurstDelay: 10
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Charges: yes
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Report: RAILUSE5.AUD
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Report: RAILUSE5.AUD
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Projectile: LaserZap
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Projectile: LaserZap
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Color: 200,0,255,255
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Color: 200,0,255,255
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BeamWidth: 2
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BeamWidth: 3
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Warhead:
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Warhead:
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Spread: 42
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Spread: 42
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Versus:
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None: 200%
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||||||
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Wood: 175%
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||||||
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Light: 160%
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||||||
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Heavy: 100%
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||||||
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Concrete: 25%
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||||||
InfDeath: 5
|
InfDeath: 5
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||||||
Damage: 200
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Damage: 200
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@@ -417,9 +483,9 @@ AssaultCannon:
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|||||||
Warhead:
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Warhead:
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||||||
Spread: 128
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Spread: 128
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||||||
Versus:
|
Versus:
|
||||||
Wood: 100%
|
Wood: 60%
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||||||
Light: 60%
|
Light: 40%
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||||||
Heavy: 40%
|
Heavy: 25%
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||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
Explosion: piffpiff
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Explosion: piffpiff
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||||||
InfDeath: 1
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InfDeath: 1
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||||||
@@ -445,10 +511,11 @@ BikeMissile:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 256
|
Spread: 256
|
||||||
Versus:
|
Versus:
|
||||||
None: 40%
|
None: 25%
|
||||||
Wood: 75%
|
Wood: 65%
|
||||||
Light: 75%
|
Light: 75%
|
||||||
Heavy: 50%
|
Heavy: 100%
|
||||||
|
Concrete: 60%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 40
|
Damage: 40
|
||||||
Explosion: small_clsn
|
Explosion: small_clsn
|
||||||
@@ -457,15 +524,17 @@ BikeMissile:
|
|||||||
RaiderCannon:
|
RaiderCannon:
|
||||||
ROF: 55
|
ROF: 55
|
||||||
Range: 4c0
|
Range: 4c0
|
||||||
|
Burst: 2 #purely cosmetical, for alternate muzzle position
|
||||||
|
BurstDelay: 55
|
||||||
Report: CHAINGN1.AUD
|
Report: CHAINGN1.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 1c682
|
Speed: 1c682
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 60%
|
||||||
Light: 30%
|
Light: 40%
|
||||||
Heavy: 10%
|
Heavy: 25%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
Explosion: piffpiff
|
Explosion: piffpiff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
@@ -476,32 +545,36 @@ FireballLauncher:
|
|||||||
Range: 4c256
|
Range: 4c256
|
||||||
Report: FLAMTNK1.AUD
|
Report: FLAMTNK1.AUD
|
||||||
Projectile: Bullet
|
Projectile: Bullet
|
||||||
Speed: 341
|
Speed: 64
|
||||||
Burst: 2
|
Image: FLAMEALL
|
||||||
BurstDelay: 25
|
Inacuracy: 384
|
||||||
|
Burst: 5
|
||||||
|
BurstDelay: 5
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 341
|
Spread: 341
|
||||||
Versus:
|
Versus:
|
||||||
None: 100%
|
None: 600%
|
||||||
Wood: 100%
|
Wood: 148%
|
||||||
Light: 50%
|
Light: 59%
|
||||||
Heavy: 25%
|
Heavy: 6%
|
||||||
Concrete: 20%
|
Concrete: 2%
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Damage: 90
|
Damage: 25
|
||||||
|
|
||||||
SonicZap:
|
SonicZap:
|
||||||
ROF: 120
|
ROF: 120
|
||||||
Range: 6c0
|
Range: 6c0
|
||||||
Burst: 2
|
|
||||||
BurstDelay: 10
|
|
||||||
Charges: yes
|
Charges: yes
|
||||||
Report: SONIC4.AUD
|
Report: SONIC4.AUD
|
||||||
Projectile: LaserZap
|
Projectile: LaserZap
|
||||||
Color: 200,0,255,255
|
Color: 200,0,255,255
|
||||||
BeamWidth: 10
|
BeamWidth: 12
|
||||||
|
BeamDuration: 50
|
||||||
Warhead:
|
Warhead:
|
||||||
Spread: 42
|
Spread: 42
|
||||||
|
Versus:
|
||||||
|
Heavy: 80%
|
||||||
|
Concrete: 60%
|
||||||
InfDeath: 5
|
InfDeath: 5
|
||||||
Damage: 100
|
Damage: 100
|
||||||
|
|
||||||
@@ -524,10 +597,11 @@ Dragon:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 10%
|
None: 25%
|
||||||
Wood: 75%
|
Wood: 65%
|
||||||
Light: 35%
|
Light: 75%
|
||||||
Concrete: 20%
|
Heavy: 100%
|
||||||
|
Concrete: 60%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 30
|
Damage: 30
|
||||||
Explosion: small_clsn
|
Explosion: small_clsn
|
||||||
@@ -546,11 +620,11 @@ Dragon:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
None: 30%
|
None: 25%
|
||||||
Wood: 75%
|
Wood: 65%
|
||||||
Light: 100%
|
Light: 75%
|
||||||
Heavy: 100%
|
Heavy: 100%
|
||||||
Concrete: 100%
|
Concrete: 60%
|
||||||
InfDeath: 2
|
InfDeath: 2
|
||||||
Damage: 36
|
Damage: 36
|
||||||
Explosion: medium_clsn
|
Explosion: medium_clsn
|
||||||
@@ -668,9 +742,9 @@ HarpyClaw:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 25%
|
Wood: 60%
|
||||||
Light: 30%
|
Light: 40%
|
||||||
Heavy: 10%
|
Heavy: 25%
|
||||||
Concrete: 10%
|
Concrete: 10%
|
||||||
Explosion: piffpiff
|
Explosion: piffpiff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
@@ -685,10 +759,10 @@ Pistola:
|
|||||||
Warhead:
|
Warhead:
|
||||||
Spread: 128
|
Spread: 128
|
||||||
Versus:
|
Versus:
|
||||||
Wood: 50%
|
Wood: 60%
|
||||||
Light: 60%
|
Light: 40%
|
||||||
Heavy: 25%
|
Heavy: 25%
|
||||||
Concrete: 25%
|
Concrete: 10%
|
||||||
Explosion: piff
|
Explosion: piff
|
||||||
InfDeath: 1
|
InfDeath: 1
|
||||||
Damage: 2
|
Damage: 2
|
||||||
@@ -701,3 +775,105 @@ Tiberium:
|
|||||||
Damage: 2
|
Damage: 2
|
||||||
PreventProne: yes
|
PreventProne: yes
|
||||||
|
|
||||||
|
IonCannon:
|
||||||
|
ValidTargets: Ground, Air
|
||||||
|
Warhead@impact:
|
||||||
|
Damage: 1000
|
||||||
|
Spread: 1c0
|
||||||
|
InfDeath: 5
|
||||||
|
Explosion: ring1
|
||||||
|
Warhead@area:
|
||||||
|
DamageModel: PerCell
|
||||||
|
Damage: 250
|
||||||
|
SmudgeType: Scorch
|
||||||
|
Size: 2,1
|
||||||
|
Delay: 3
|
||||||
|
InfDeath: 5
|
||||||
|
|
||||||
|
VulcanTower:
|
||||||
|
ROF: 26
|
||||||
|
Range: 6c0
|
||||||
|
Report: CHAINGN1.AUD
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 1c682
|
||||||
|
Warhead:
|
||||||
|
Spread: 128
|
||||||
|
Versus:
|
||||||
|
Wood: 60%
|
||||||
|
Light: 40%
|
||||||
|
Heavy: 25%
|
||||||
|
Concrete: 10%
|
||||||
|
Explosion: piffpiff
|
||||||
|
InfDeath: 1
|
||||||
|
Damage: 18
|
||||||
|
|
||||||
|
RPGTower:
|
||||||
|
ROF: 80
|
||||||
|
Range: 8c0
|
||||||
|
Report: GLNCH4.AUD
|
||||||
|
Palette: player
|
||||||
|
Projectile: Bullet
|
||||||
|
Speed: 384
|
||||||
|
Image: canister
|
||||||
|
Shadow: yes
|
||||||
|
Angle: 62
|
||||||
|
Warhead:
|
||||||
|
Spread: 128
|
||||||
|
Versus:
|
||||||
|
None: 30%
|
||||||
|
Wood: 75%
|
||||||
|
Light: 90%
|
||||||
|
Heavy: 100%
|
||||||
|
Concrete: 70%
|
||||||
|
InfDeath: 2
|
||||||
|
Damage: 110
|
||||||
|
Explosion: large_clsn
|
||||||
|
ImpactSound: expnew14.aud
|
||||||
|
|
||||||
|
SAMTower:
|
||||||
|
ROF: 55
|
||||||
|
Range: 15c0
|
||||||
|
Report: SAMSHOT1.AUD
|
||||||
|
ValidTargets: Air
|
||||||
|
Palette: ra
|
||||||
|
Projectile: Missile
|
||||||
|
Speed: 298
|
||||||
|
Arm: 2
|
||||||
|
High: yes
|
||||||
|
Shadow: yes
|
||||||
|
Inaccuracy: 128
|
||||||
|
Image: DRAGON
|
||||||
|
ROT: 5
|
||||||
|
RangeLimit: 60
|
||||||
|
Warhead:
|
||||||
|
Spread: 128
|
||||||
|
InfDeath: 2
|
||||||
|
Damage: 33
|
||||||
|
Explosion: small_clsn
|
||||||
|
ImpactSound: expnew12.aud
|
||||||
|
|
||||||
|
ObeliskLaser:
|
||||||
|
ROF: 120
|
||||||
|
Range: 10c512
|
||||||
|
Charges: true
|
||||||
|
Report: OBELRAY1.AUD
|
||||||
|
Projectile: LaserZap
|
||||||
|
BeamWidth: 4
|
||||||
|
Warhead:
|
||||||
|
Spread: 42
|
||||||
|
InfDeath: 5
|
||||||
|
SmudgeType: Scorch
|
||||||
|
Damage: 250
|
||||||
|
|
||||||
|
TurretLaser:
|
||||||
|
ROF: 40
|
||||||
|
Range: 5c512
|
||||||
|
Report: LASTUR1.AUD
|
||||||
|
Projectile: LaserZap
|
||||||
|
BeamWidth: 2
|
||||||
|
BeamDuration: 5
|
||||||
|
Warhead:
|
||||||
|
Spread: 42
|
||||||
|
InfDeath: 5
|
||||||
|
SmudgeType: Scorch
|
||||||
|
Damage: 30
|
||||||
|
|||||||
Reference in New Issue
Block a user