Adds several previously missing weapons, resets Versus values to original TS values

Fixes flameall.shp to cover 8 directions instead of only 4
This commit is contained in:
reaperrr
2014-05-22 22:01:13 +02:00
parent 9d5228d141
commit 425d02e86b
3 changed files with 273 additions and 94 deletions

BIN
mods/ts/bits/flameall.shp Normal file

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@@ -215,6 +215,9 @@
Huntable: Huntable:
LuaScriptEvents: LuaScriptEvents:
ScriptTriggers: ScriptTriggers:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
^Helicopter: ^Helicopter:
AppearsOnRadar: AppearsOnRadar:

View File

@@ -1,3 +1,29 @@
UnitExplode:
Warhead:
Damage: 500
Spread: 426
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: large_twlt
InfDeath: 2
ImpactSound: expnew09.aud
UnitExplodeSmall:
Warhead:
Damage: 40
Spread: 426
Versus:
None: 90%
Wood: 75%
Light: 60%
Heavy: 25%
Explosion: medium_brnl
InfDeath: 2
ImpactSound: expnew13.aud
Minigun: Minigun:
ROF: 21 ROF: 21
Range: 4c0 Range: 4c0
@@ -7,13 +33,13 @@ Minigun:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
Wood: 25% Wood: 60%
Light: 30% Light: 40%
Heavy: 10% Heavy: 25%
Concrete: 10% Concrete: 10%
Explosion: piffpiff Explosion: piffpiff
InfDeath: 1 InfDeath: 1
Damage: 15 Damage: 12
Grenade: Grenade:
ROF: 60 ROF: 60
@@ -26,12 +52,13 @@ Grenade:
Inaccuracy: 554 Inaccuracy: 554
Image: DISCUS Image: DISCUS
Warhead: Warhead:
Spread: 256 Spread: 171
Versus: Versus:
None: 50% None: 100%
Wood: 100% Wood: 85%
Light: 25% Light: 70%
Heavy: 5% Heavy: 35%
Concrete: 28%
InfDeath: 3 InfDeath: 3
Damage: 40 Damage: 40
Explosion: large_grey_explosion Explosion: large_grey_explosion
@@ -55,10 +82,11 @@ Bazooka:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
None: 10% None: 25%
Wood: 75% Wood: 65%
Light: 35% Light: 75%
Concrete: 20% Heavy: 100%
Concrete: 60%
InfDeath: 2 InfDeath: 2
Damage: 25 Damage: 25
Explosion: small_clsn Explosion: small_clsn
@@ -82,10 +110,11 @@ MultiCluster:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
None: 10% None: 25%
Wood: 75% Wood: 65%
Light: 35% Light: 75%
Concrete: 20% Heavy: 100%
Concrete: 60%
InfDeath: 3 InfDeath: 3
Damage: 65 Damage: 65
Explosion: large_explosion Explosion: large_explosion
@@ -118,9 +147,10 @@ Sniper:
Spread: 42 Spread: 42
Versus: Versus:
None: 100% None: 100%
Wood: 5% Wood: 0%
Light: 5% Light: 0%
Heavy: 5% Heavy: 0%
Concrete: 0%
InfDeath: 1 InfDeath: 1
M1Carbine: M1Carbine:
@@ -132,10 +162,10 @@ M1Carbine:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
None: 100% Wood: 60%
Wood: 25% Light: 40%
Light: 30% Heavy: 25%
Heavy: 10% Concrete: 10%
Explosion: piffpiff Explosion: piffpiff
InfDeath: 1 InfDeath: 1
Damage: 15 Damage: 15
@@ -144,18 +174,45 @@ LtRail:
ROF: 60 ROF: 60
Range: 6c0 Range: 6c0
Report: BIGGGUN1.AUD Report: BIGGGUN1.AUD
Projectile: Bullet Projectile: LaserZap
Speed: 1c682 Speed: 1c682
BeamWidth: 1
BeamDuration: 10
Color: 200,0,128,255
Warhead: Warhead:
Damage: 150 Damage: 150
Spread: 42 Spread: 42
Versus: Versus:
None: 100% None: 100%
Wood: 5% Wood: 130%
Light: 5% Light: 150%
Heavy: 5% Heavy: 110%
Concrete: 5%
InfDeath: 2 InfDeath: 2
CyCannon:
ROF: 50
Range: 7c0
Report: SCRIN5B.AUD
ValidTargets: Ground
Projectile: Bullet
Speed: 192
High: yes
Shadow: yes
Image: TORPEDO
Warhead:
Spread: 256
Versus:
None: 100%
Wood: 65%
Light: 75%
Heavy: 50%
Concrete: 40%
InfDeath: 6
Damage: 120
Explosion: large_bang
ImpactSound: expnew12.aud
Vulcan3: Vulcan3:
ROF: 30 ROF: 30
Burst: 3 Burst: 3
@@ -166,9 +223,9 @@ Vulcan3:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
Wood: 25% Wood: 60%
Light: 30% Light: 40%
Heavy: 10% Heavy: 25%
Concrete: 10% Concrete: 10%
Explosion: piffpiff Explosion: piffpiff
InfDeath: 1 InfDeath: 1
@@ -200,10 +257,11 @@ Vulcan:
Projectile: Bullet Projectile: Bullet
Speed: 1c682 Speed: 1c682
Warhead: Warhead:
Spread: 128
Versus: Versus:
Wood: 25% Wood: 60%
Light: 30% Light: 40%
Heavy: 10% Heavy: 25%
Concrete: 10% Concrete: 10%
Explosion: piffpiff Explosion: piffpiff
InfDeath: 1 InfDeath: 1
@@ -221,9 +279,9 @@ FiendShard:
Angle: 88 Angle: 88
Warhead: Warhead:
Versus: Versus:
Wood: 25% Wood: 60%
Light: 30% Light: 40%
Heavy: 10% Heavy: 25%
Concrete: 10% Concrete: 10%
InfDeath: 1 InfDeath: 1
Damage: 35 Damage: 35
@@ -236,10 +294,11 @@ JumpCannon:
Projectile: Bullet Projectile: Bullet
Speed: 1c682 Speed: 1c682
Warhead: Warhead:
Spread: 128
Versus: Versus:
Wood: 25% Wood: 60%
Light: 30% Light: 40%
Heavy: 10% Heavy: 25%
Concrete: 10% Concrete: 10%
Explosion: piffpiff Explosion: piffpiff
InfDeath: 1 InfDeath: 1
@@ -264,10 +323,11 @@ HoverMissile:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
None: 10% None: 25%
Wood: 75% Wood: 65%
Light: 35% Light: 75%
Concrete: 20% Heavy: 100%
Concrete: 60%
InfDeath: 2 InfDeath: 2
Damage: 30 Damage: 30
Explosion: small_clsn Explosion: small_clsn
@@ -288,11 +348,11 @@ HoverMissile:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
None: 30% None: 25%
Wood: 75% Wood: 65%
Light: 100% Light: 75%
Heavy: 100% Heavy: 100%
Concrete: 100% Concrete: 60%
InfDeath: 2 InfDeath: 2
Damage: 50 Damage: 50
Explosion: medium_clsn Explosion: medium_clsn
@@ -315,12 +375,13 @@ MammothTusk:
Speed: 170 Speed: 170
RangeLimit: 35 RangeLimit: 35
Warhead: Warhead:
Spread: 256 Spread: 171
Versus: Versus:
None: 40% None: 100%
Wood: 75% Wood: 85%
Light: 75% Light: 70%
Heavy: 50% Heavy: 35%
Concrete: 28%
InfDeath: 3 InfDeath: 3
Damage: 40 Damage: 40
Explosion: medium_bang Explosion: medium_bang
@@ -383,11 +444,11 @@ SuicideBomb:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
None: 30% None: 25%
Wood: 75% Wood: 65%
Light: 100% Light: 75%
Heavy: 100% Heavy: 100%
Concrete: 100% Concrete: 60%
InfDeath: 2 InfDeath: 2
Damage: 70 Damage: 70
Explosion: large_clsn Explosion: large_clsn
@@ -398,13 +459,18 @@ MechRailgun:
Range: 8c0 Range: 8c0
Burst: 2 Burst: 2
BurstDelay: 10 BurstDelay: 10
Charges: yes
Report: RAILUSE5.AUD Report: RAILUSE5.AUD
Projectile: LaserZap Projectile: LaserZap
Color: 200,0,255,255 Color: 200,0,255,255
BeamWidth: 2 BeamWidth: 3
Warhead: Warhead:
Spread: 42 Spread: 42
Versus:
None: 200%
Wood: 175%
Light: 160%
Heavy: 100%
Concrete: 25%
InfDeath: 5 InfDeath: 5
Damage: 200 Damage: 200
@@ -417,9 +483,9 @@ AssaultCannon:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
Wood: 100% Wood: 60%
Light: 60% Light: 40%
Heavy: 40% Heavy: 25%
Concrete: 10% Concrete: 10%
Explosion: piffpiff Explosion: piffpiff
InfDeath: 1 InfDeath: 1
@@ -445,10 +511,11 @@ BikeMissile:
Warhead: Warhead:
Spread: 256 Spread: 256
Versus: Versus:
None: 40% None: 25%
Wood: 75% Wood: 65%
Light: 75% Light: 75%
Heavy: 50% Heavy: 100%
Concrete: 60%
InfDeath: 2 InfDeath: 2
Damage: 40 Damage: 40
Explosion: small_clsn Explosion: small_clsn
@@ -457,15 +524,17 @@ BikeMissile:
RaiderCannon: RaiderCannon:
ROF: 55 ROF: 55
Range: 4c0 Range: 4c0
Burst: 2 #purely cosmetical, for alternate muzzle position
BurstDelay: 55
Report: CHAINGN1.AUD Report: CHAINGN1.AUD
Projectile: Bullet Projectile: Bullet
Speed: 1c682 Speed: 1c682
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
Wood: 25% Wood: 60%
Light: 30% Light: 40%
Heavy: 10% Heavy: 25%
Concrete: 10% Concrete: 10%
Explosion: piffpiff Explosion: piffpiff
InfDeath: 1 InfDeath: 1
@@ -476,32 +545,36 @@ FireballLauncher:
Range: 4c256 Range: 4c256
Report: FLAMTNK1.AUD Report: FLAMTNK1.AUD
Projectile: Bullet Projectile: Bullet
Speed: 341 Speed: 64
Burst: 2 Image: FLAMEALL
BurstDelay: 25 Inacuracy: 384
Burst: 5
BurstDelay: 5
Warhead: Warhead:
Spread: 341 Spread: 341
Versus: Versus:
None: 100% None: 600%
Wood: 100% Wood: 148%
Light: 50% Light: 59%
Heavy: 25% Heavy: 6%
Concrete: 20% Concrete: 2%
InfDeath: 5 InfDeath: 5
Damage: 90 Damage: 25
SonicZap: SonicZap:
ROF: 120 ROF: 120
Range: 6c0 Range: 6c0
Burst: 2
BurstDelay: 10
Charges: yes Charges: yes
Report: SONIC4.AUD Report: SONIC4.AUD
Projectile: LaserZap Projectile: LaserZap
Color: 200,0,255,255 Color: 200,0,255,255
BeamWidth: 10 BeamWidth: 12
BeamDuration: 50
Warhead: Warhead:
Spread: 42 Spread: 42
Versus:
Heavy: 80%
Concrete: 60%
InfDeath: 5 InfDeath: 5
Damage: 100 Damage: 100
@@ -524,10 +597,11 @@ Dragon:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
None: 10% None: 25%
Wood: 75% Wood: 65%
Light: 35% Light: 75%
Concrete: 20% Heavy: 100%
Concrete: 60%
InfDeath: 2 InfDeath: 2
Damage: 30 Damage: 30
Explosion: small_clsn Explosion: small_clsn
@@ -546,11 +620,11 @@ Dragon:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
None: 30% None: 25%
Wood: 75% Wood: 65%
Light: 100% Light: 75%
Heavy: 100% Heavy: 100%
Concrete: 100% Concrete: 60%
InfDeath: 2 InfDeath: 2
Damage: 36 Damage: 36
Explosion: medium_clsn Explosion: medium_clsn
@@ -668,9 +742,9 @@ HarpyClaw:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
Wood: 25% Wood: 60%
Light: 30% Light: 40%
Heavy: 10% Heavy: 25%
Concrete: 10% Concrete: 10%
Explosion: piffpiff Explosion: piffpiff
InfDeath: 1 InfDeath: 1
@@ -685,10 +759,10 @@ Pistola:
Warhead: Warhead:
Spread: 128 Spread: 128
Versus: Versus:
Wood: 50% Wood: 60%
Light: 60% Light: 40%
Heavy: 25% Heavy: 25%
Concrete: 25% Concrete: 10%
Explosion: piff Explosion: piff
InfDeath: 1 InfDeath: 1
Damage: 2 Damage: 2
@@ -701,3 +775,105 @@ Tiberium:
Damage: 2 Damage: 2
PreventProne: yes PreventProne: yes
IonCannon:
ValidTargets: Ground, Air
Warhead@impact:
Damage: 1000
Spread: 1c0
InfDeath: 5
Explosion: ring1
Warhead@area:
DamageModel: PerCell
Damage: 250
SmudgeType: Scorch
Size: 2,1
Delay: 3
InfDeath: 5
VulcanTower:
ROF: 26
Range: 6c0
Report: CHAINGN1.AUD
Projectile: Bullet
Speed: 1c682
Warhead:
Spread: 128
Versus:
Wood: 60%
Light: 40%
Heavy: 25%
Concrete: 10%
Explosion: piffpiff
InfDeath: 1
Damage: 18
RPGTower:
ROF: 80
Range: 8c0
Report: GLNCH4.AUD
Palette: player
Projectile: Bullet
Speed: 384
Image: canister
Shadow: yes
Angle: 62
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 75%
Light: 90%
Heavy: 100%
Concrete: 70%
InfDeath: 2
Damage: 110
Explosion: large_clsn
ImpactSound: expnew14.aud
SAMTower:
ROF: 55
Range: 15c0
Report: SAMSHOT1.AUD
ValidTargets: Air
Palette: ra
Projectile: Missile
Speed: 298
Arm: 2
High: yes
Shadow: yes
Inaccuracy: 128
Image: DRAGON
ROT: 5
RangeLimit: 60
Warhead:
Spread: 128
InfDeath: 2
Damage: 33
Explosion: small_clsn
ImpactSound: expnew12.aud
ObeliskLaser:
ROF: 120
Range: 10c512
Charges: true
Report: OBELRAY1.AUD
Projectile: LaserZap
BeamWidth: 4
Warhead:
Spread: 42
InfDeath: 5
SmudgeType: Scorch
Damage: 250
TurretLaser:
ROF: 40
Range: 5c512
Report: LASTUR1.AUD
Projectile: LaserZap
BeamWidth: 2
BeamDuration: 5
Warhead:
Spread: 42
InfDeath: 5
SmudgeType: Scorch
Damage: 30