Parachutable.cs readability improvements

This commit is contained in:
reaperrr
2018-06-18 00:26:37 +02:00
committed by Paul Chote
parent a30727b155
commit 42d5799f4e

View File

@@ -28,17 +28,21 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Image where Ground/WaterCorpseSequence is looked up.")]
public readonly string Image = "explosion";
public readonly string GroundImpactSound = null;
[SequenceReference("Image")] public readonly string GroundCorpseSequence = "corpse";
[PaletteReference] public readonly string GroundCorpsePalette = "effect";
public readonly string WaterImpactSound = null;
public readonly string GroundImpactSound = null;
[SequenceReference("Image")] public readonly string WaterCorpseSequence = null;
[PaletteReference] public readonly string WaterCorpsePalette = "effect";
[Desc("Terrain types on which to display WaterCorpseSequence.")]
public readonly HashSet<string> WaterTerrainTypes = new HashSet<string> { "Water" };
public readonly string WaterImpactSound = null;
public readonly int FallRate = 13;
[GrantedConditionReference]