Parachutable.cs readability improvements
This commit is contained in:
@@ -28,17 +28,21 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
[Desc("Image where Ground/WaterCorpseSequence is looked up.")]
|
[Desc("Image where Ground/WaterCorpseSequence is looked up.")]
|
||||||
public readonly string Image = "explosion";
|
public readonly string Image = "explosion";
|
||||||
|
|
||||||
public readonly string GroundImpactSound = null;
|
|
||||||
[SequenceReference("Image")] public readonly string GroundCorpseSequence = "corpse";
|
[SequenceReference("Image")] public readonly string GroundCorpseSequence = "corpse";
|
||||||
|
|
||||||
[PaletteReference] public readonly string GroundCorpsePalette = "effect";
|
[PaletteReference] public readonly string GroundCorpsePalette = "effect";
|
||||||
|
|
||||||
public readonly string WaterImpactSound = null;
|
public readonly string GroundImpactSound = null;
|
||||||
|
|
||||||
[SequenceReference("Image")] public readonly string WaterCorpseSequence = null;
|
[SequenceReference("Image")] public readonly string WaterCorpseSequence = null;
|
||||||
|
|
||||||
[PaletteReference] public readonly string WaterCorpsePalette = "effect";
|
[PaletteReference] public readonly string WaterCorpsePalette = "effect";
|
||||||
|
|
||||||
[Desc("Terrain types on which to display WaterCorpseSequence.")]
|
[Desc("Terrain types on which to display WaterCorpseSequence.")]
|
||||||
public readonly HashSet<string> WaterTerrainTypes = new HashSet<string> { "Water" };
|
public readonly HashSet<string> WaterTerrainTypes = new HashSet<string> { "Water" };
|
||||||
|
|
||||||
|
public readonly string WaterImpactSound = null;
|
||||||
|
|
||||||
public readonly int FallRate = 13;
|
public readonly int FallRate = 13;
|
||||||
|
|
||||||
[GrantedConditionReference]
|
[GrantedConditionReference]
|
||||||
|
|||||||
Reference in New Issue
Block a user