Group lint rules together in Mods.Common csproj

Makes it easier to manually add/remov/disable individual lint rules.
This commit is contained in:
reaperrr
2018-05-04 10:18:39 +02:00
committed by abcdefg30
parent 079570190c
commit 43478e9e72

View File

@@ -190,6 +190,13 @@
<Compile Include="Lint\CheckRangeLimit.cs" />
<Compile Include="Lint\CheckVoiceReferences.cs" />
<Compile Include="Lint\CheckConditions.cs" />
<Compile Include="Lint\CheckDefaultVisibility.cs" />
<Compile Include="Lint\CheckRevealFootprint.cs" />
<Compile Include="Lint\CheckHitShapes.cs" />
<Compile Include="Lint\CheckChromeLogic.cs" />
<Compile Include="Lint\CheckMapMetadata.cs" />
<Compile Include="Lint\CheckChromeHotkeys.cs" />
<Compile Include="Lint\CheckConflictingMouseBounds.cs" />
<Compile Include="Lint\LintBuildablePrerequisites.cs" />
<Compile Include="Lint\LintExts.cs" />
<Compile Include="LoadScreens\ModContentLoadScreen.cs" />
@@ -733,20 +740,15 @@
<Compile Include="Traits\World\PaletteFromPaletteWithAlpha.cs" />
<Compile Include="Traits\World\PaletteFromPlayerPaletteWithAlpha.cs" />
<Compile Include="Traits\Modifiers\HiddenUnderShroud.cs" />
<Compile Include="Lint\CheckDefaultVisibility.cs" />
<Compile Include="Traits\Modifiers\AlwaysVisible.cs" />
<Compile Include="Traits\AffectsShroud.cs" />
<Compile Include="Traits\CreatesShroud.cs" />
<Compile Include="Traits\RevealsShroud.cs" />
<Compile Include="Lint\CheckRevealFootprint.cs" />
<Compile Include="Lint\CheckHitShapes.cs" />
<Compile Include="Traits\ThrowsShrapnel.cs" />
<Compile Include="Traits\World\MusicPlaylist.cs" />
<Compile Include="Traits\SpawnActorOnDeath.cs" />
<Compile Include="Scripting\Global\LightingGlobal.cs" />
<Compile Include="Traits\SupportPowers\ProduceActorPower.cs" />
<Compile Include="Lint\CheckChromeLogic.cs" />
<Compile Include="Lint\CheckMapMetadata.cs" />
<Compile Include="Widgets\Logic\MultiplayerLogic.cs" />
<Compile Include="EditorBrushes\EditorCopyPasteBrush.cs" />
<Compile Include="Traits\World\EditorSelectionLayer.cs" />
@@ -837,7 +839,6 @@
<Compile Include="Traits\AutoTargetPriority.cs" />
<Compile Include="Traits\Conditions\GrantConditionOnBotOwner.cs" />
<Compile Include="Traits\Render\ReloadArmamentsBar.cs" />
<Compile Include="Lint\CheckChromeHotkeys.cs" />
<Compile Include="UtilityCommands\LintInterfaces.cs" />
<Compile Include="Widgets\Logic\SingleHotkeyBaseLogic.cs" />
<Compile Include="Widgets\Logic\ScreenshotHotkeyLogic.cs" />
@@ -850,7 +851,6 @@
<Compile Include="Widgets\Logic\Ingame\Hotkeys\TogglePlayerStanceColorHotkeyLogic.cs" />
<Compile Include="Widgets\Logic\Ingame\Hotkeys\PauseHotkeyLogic.cs" />
<Compile Include="Widgets\Logic\Ingame\Hotkeys\CycleStatusBarsHotkeyLogic.cs" />
<Compile Include="Lint\CheckConflictingMouseBounds.cs" />
<Compile Include="Widgets\Logic\Lobby\LobbyOptionsLogic.cs" />
<Compile Include="Traits\World\LobbyPrerequisiteCheckbox.cs" />
<Compile Include="Widgets\Logic\DirectConnectLogic.cs" />