Merge pull request #12337 from roundowl/patch-2
Make friendly units aware of friendly mines
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@@ -19,6 +19,7 @@ namespace OpenRA.Mods.RA.Traits
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{
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public readonly HashSet<string> CrushClasses = new HashSet<string>();
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public readonly bool AvoidFriendly = true;
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public readonly bool BlockFriendly = true;
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public readonly HashSet<string> DetonateClasses = new HashSet<string>();
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public object Create(ActorInitializer init) { return new Mine(this); }
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@@ -52,6 +53,9 @@ namespace OpenRA.Mods.RA.Traits
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bool ICrushable.CrushableBy(Actor self, Actor crusher, HashSet<string> crushClasses)
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{
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if (info.BlockFriendly && !crusher.Info.HasTraitInfo<MineImmuneInfo>() && self.Owner.Stances[crusher.Owner] == Stance.Ally)
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return false;
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return info.CrushClasses.Overlaps(crushClasses);
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}
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}
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