Merge pull request #3256 from Mailaender/debug-trait-removal
Removed all Debug traits
This commit is contained in:
@@ -23,42 +23,6 @@ namespace OpenRA.Traits
|
||||
public object Create(ActorInitializer init) { return new PlayerResources(init.self, this); }
|
||||
}
|
||||
|
||||
public class DebugResourceCashInfo : ITraitInfo, Requires<PlayerResourcesInfo>
|
||||
{
|
||||
public object Create(ActorInitializer init) { return new DebugResourceCash(init.self); }
|
||||
}
|
||||
|
||||
public class DebugResourceCash : ISync
|
||||
{
|
||||
readonly PlayerResources pr;
|
||||
public DebugResourceCash(Actor self) { pr = self.Trait<PlayerResources>(); }
|
||||
[Sync] public int foo { get { return pr.Cash; } }
|
||||
}
|
||||
|
||||
public class DebugResourceOreInfo : ITraitInfo, Requires<PlayerResourcesInfo>
|
||||
{
|
||||
public object Create(ActorInitializer init) { return new DebugResourceOre(init.self); }
|
||||
}
|
||||
|
||||
public class DebugResourceOre : ISync
|
||||
{
|
||||
readonly PlayerResources pr;
|
||||
public DebugResourceOre(Actor self) { pr = self.Trait<PlayerResources>(); }
|
||||
[Sync] public int foo { get { return pr.Ore; } }
|
||||
}
|
||||
|
||||
public class DebugResourceOreCapacityInfo : ITraitInfo
|
||||
{
|
||||
public object Create(ActorInitializer init) { return new DebugResourceOreCapacity(init.self); }
|
||||
}
|
||||
|
||||
public class DebugResourceOreCapacity : ISync
|
||||
{
|
||||
readonly PlayerResources pr;
|
||||
public DebugResourceOreCapacity(Actor self) { pr = self.Trait<PlayerResources>(); }
|
||||
[Sync] public int foo { get { return pr.OreCapacity; } }
|
||||
}
|
||||
|
||||
public class PlayerResources : ITick, ISync
|
||||
{
|
||||
readonly Player Owner;
|
||||
|
||||
@@ -19,53 +19,6 @@ using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Air
|
||||
{
|
||||
public class DebugAircraftFacingInfo : ITraitInfo, Requires<AircraftInfo>
|
||||
{
|
||||
public object Create(ActorInitializer init) { return new DebugAircraftFacing(init.self); }
|
||||
}
|
||||
|
||||
public class DebugAircraftFacing : ISync
|
||||
{
|
||||
readonly Aircraft a;
|
||||
public DebugAircraftFacing(Actor self){ a = self.Trait<Aircraft>(); }
|
||||
[Sync] public int foo { get { return a.Facing; } }
|
||||
}
|
||||
|
||||
public class DebugAircraftSubPxXInfo : ITraitInfo, Requires<AircraftInfo>
|
||||
{
|
||||
public object Create(ActorInitializer init) { return new DebugAircraftSubPxX(init.self); }
|
||||
}
|
||||
|
||||
public class DebugAircraftSubPxX : ISync
|
||||
{
|
||||
readonly Aircraft a;
|
||||
public DebugAircraftSubPxX(Actor self){ a = self.Trait<Aircraft>(); }
|
||||
[Sync] public int foo { get { return a.SubPxPosition.Y; } }
|
||||
}
|
||||
|
||||
public class DebugAircraftSubPxYInfo : ITraitInfo, Requires<AircraftInfo>
|
||||
{
|
||||
public object Create(ActorInitializer init) { return new DebugAircraftSubPxY(init.self); }
|
||||
}
|
||||
|
||||
public class DebugAircraftSubPxY : ISync
|
||||
{
|
||||
readonly Aircraft a;
|
||||
public DebugAircraftSubPxY(Actor self){ a = self.Trait<Aircraft>(); }
|
||||
[Sync] public int foo { get { return a.SubPxPosition.Y; } }
|
||||
}
|
||||
|
||||
public class DebugAircraftAltitudeInfo : ITraitInfo, Requires<AircraftInfo>
|
||||
{
|
||||
public object Create(ActorInitializer init) { return new DebugAircraftAltitude(init.self); }
|
||||
}
|
||||
|
||||
public class DebugAircraftAltitude : ISync
|
||||
{
|
||||
readonly Aircraft a;
|
||||
public DebugAircraftAltitude(Actor self){ a = self.Trait<Aircraft>(); }
|
||||
[Sync] public int foo { get { return a.Altitude; } }
|
||||
}
|
||||
|
||||
public class AircraftInfo : ITraitInfo, IFacingInfo, UsesInit<AltitudeInit>, UsesInit<LocationInit>, UsesInit<FacingInit>
|
||||
{
|
||||
@@ -111,7 +64,7 @@ namespace OpenRA.Mods.RA.Air
|
||||
|
||||
readonly AircraftInfo Info;
|
||||
|
||||
public Aircraft( ActorInitializer init , AircraftInfo info)
|
||||
public Aircraft(ActorInitializer init , AircraftInfo info)
|
||||
{
|
||||
this.self = init.self;
|
||||
if( init.Contains<LocationInit>() )
|
||||
|
||||
@@ -20,6 +20,7 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
[Desc("It will try to hunt down the enemy if it is not set to defend.")]
|
||||
public readonly bool AllowMovement = true;
|
||||
[Desc("Set to a value >1 to override weapons maximum range for this.")]
|
||||
public readonly int ScanRadius = -1;
|
||||
public readonly UnitStance InitialStance = UnitStance.AttackAnything;
|
||||
|
||||
@@ -121,20 +122,22 @@ namespace OpenRA.Mods.RA
|
||||
|
||||
var inRange = self.World.FindUnitsInCircle(self.CenterLocation, (int)(Game.CellSize * range));
|
||||
|
||||
if (self.Owner.HasFogVisibility()) {
|
||||
if (self.Owner.HasFogVisibility())
|
||||
{
|
||||
return inRange
|
||||
.Where(a => a.AppearsHostileTo(self))
|
||||
.Where(a => !a.HasTrait<AutoTargetIgnore>())
|
||||
.Where(a => attack.HasAnyValidWeapons(Target.FromActor(a)))
|
||||
.ClosestTo( self.CenterLocation );
|
||||
.ClosestTo(self.CenterLocation);
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
return inRange
|
||||
.Where(a => a.AppearsHostileTo(self))
|
||||
.Where(a => !a.HasTrait<AutoTargetIgnore>())
|
||||
.Where(a => attack.HasAnyValidWeapons(Target.FromActor(a)))
|
||||
.Where(a => self.Owner.Shroud.IsTargetable(a))
|
||||
.ClosestTo( self.CenterLocation );
|
||||
.ClosestTo(self.CenterLocation);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -142,28 +145,5 @@ namespace OpenRA.Mods.RA
|
||||
[Desc("Will not get automatically targeted by enemy (like walls)")]
|
||||
class AutoTargetIgnoreInfo : TraitInfo<AutoTargetIgnore> { }
|
||||
class AutoTargetIgnore { }
|
||||
|
||||
public class DebugRetiliateAgainstAggressorInfo : ITraitInfo, Requires<AutoTargetInfo>
|
||||
{
|
||||
public object Create(ActorInitializer init) { return new DebugRetiliateAgainstAggressor(init.self); }
|
||||
}
|
||||
|
||||
public class DebugRetiliateAgainstAggressor : ISync
|
||||
{
|
||||
readonly AutoTarget a;
|
||||
public DebugRetiliateAgainstAggressor(Actor self){ a = self.Trait<AutoTarget>(); }
|
||||
[Sync] public int Aggressor { get { return a.AggressorID; } }
|
||||
}
|
||||
|
||||
public class DebugNextAutoTargetScanTimeInfo : ITraitInfo, Requires<AutoTargetInfo>
|
||||
{
|
||||
public object Create(ActorInitializer init) { return new DebugNextAutoTargetScanTime(init.self); }
|
||||
}
|
||||
|
||||
public class DebugNextAutoTargetScanTime : ISync
|
||||
{
|
||||
readonly AutoTarget a;
|
||||
public DebugNextAutoTargetScanTime(Actor self){ a = self.Trait<AutoTarget>(); }
|
||||
[Sync] public int NextAutoTargetScanTime { get { return a.nextScanTime; } }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -89,8 +89,6 @@ HELI:
|
||||
FallsToEarth:
|
||||
Explosion: HeliCrash
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: HeliExplode
|
||||
EmptyWeapon: HeliExplode
|
||||
@@ -139,8 +137,6 @@ ORCA:
|
||||
FallsToEarth:
|
||||
Explosion: HeliCrash
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: HeliExplode
|
||||
EmptyWeapon: HeliExplode
|
||||
|
||||
@@ -431,8 +431,6 @@ VICE:
|
||||
TargetTypes: Ground
|
||||
AutoTarget:
|
||||
ScanRadius: 4
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
HiddenUnderFog:
|
||||
GainsExperience:
|
||||
|
||||
@@ -104,8 +104,6 @@
|
||||
Range: 5
|
||||
AutoTarget:
|
||||
ScanRadius: 4
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Mobile:
|
||||
Crushes: crate
|
||||
SharesCell: true
|
||||
@@ -150,8 +148,6 @@
|
||||
Inherits: ^Infantry
|
||||
-Buildable:
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
-TakeCover:
|
||||
-RenderInfantryProne:
|
||||
AppearsOnRadar:
|
||||
|
||||
@@ -170,8 +170,6 @@ E6:
|
||||
Captures:
|
||||
CaptureTypes: building, husk
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
RenderInfantryProne:
|
||||
|
||||
@@ -26,8 +26,6 @@ BOAT:
|
||||
RenderGunboat:
|
||||
AutoTarget:
|
||||
AllowMovement: false
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
WithSmoke:
|
||||
|
||||
LST:
|
||||
|
||||
@@ -527,8 +527,6 @@ GUN:
|
||||
LocalOffset: -71,0,85
|
||||
AttackTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
-AutoTargetIgnore:
|
||||
-RenderBuilding:
|
||||
-DeadBuildingState:
|
||||
@@ -571,8 +569,6 @@ SAM:
|
||||
AttackPopupTurreted:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
|
||||
@@ -613,8 +609,6 @@ OBLI:
|
||||
AutoTarget:
|
||||
RenderBuilding:
|
||||
QuantizedFacings: 8
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
-AutoTargetIgnore:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
@@ -650,8 +644,6 @@ GTWR:
|
||||
RenderBuilding:
|
||||
QuantizedFacings: 8
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
-AutoTargetIgnore:
|
||||
DetectCloaked:
|
||||
Range: 5
|
||||
@@ -696,8 +688,6 @@ ATWR:
|
||||
AutoTarget:
|
||||
RenderBuilding:
|
||||
QuantizedFacings: 8
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
-AutoTargetIgnore:
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
|
||||
@@ -58,10 +58,8 @@ HARV:
|
||||
Resources: Tiberium, BlueTiberium
|
||||
PipCount: 7
|
||||
Capacity: 20
|
||||
UnloadTicksPerBale: 12 # hardcoded default is 4
|
||||
# How far away from our linked proc (refinery) to find resources (in cells):
|
||||
UnloadTicksPerBale: 12
|
||||
SearchFromProcRadius: 24
|
||||
# How far away from last harvest order location to find more resources (in cells):
|
||||
SearchFromOrderRadius: 12
|
||||
Mobile:
|
||||
Speed: 6
|
||||
@@ -115,8 +113,6 @@ APC:
|
||||
WithMuzzleFlash:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 5
|
||||
@@ -156,8 +152,6 @@ ARTY:
|
||||
EmptyWeapon: UnitExplode
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
LeavesHusk:
|
||||
HuskActor: ARTY.Husk
|
||||
|
||||
@@ -188,8 +182,6 @@ FTNK:
|
||||
AttackFrontal:
|
||||
RenderUnit:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
WithMuzzleFlash:
|
||||
Explodes:
|
||||
Weapon: FlametankExplode
|
||||
@@ -227,8 +219,6 @@ BGGY:
|
||||
WithMuzzleFlash:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
LeavesHusk:
|
||||
HuskActor: BGGY.Husk
|
||||
|
||||
@@ -267,8 +257,6 @@ BIKE:
|
||||
AttackFrontal:
|
||||
RenderUnit:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
LeavesHusk:
|
||||
HuskActor: BIKE.Husk
|
||||
|
||||
@@ -302,8 +290,6 @@ JEEP:
|
||||
WithMuzzleFlash:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
LeavesHusk:
|
||||
HuskActor: JEEP.Husk
|
||||
|
||||
@@ -338,8 +324,6 @@ LTNK:
|
||||
AttackTurreted:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
LeavesHusk:
|
||||
HuskActor: LTNK.Husk
|
||||
Explodes:
|
||||
@@ -376,8 +360,6 @@ MTNK:
|
||||
AttackTurreted:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
LeavesHusk:
|
||||
HuskActor: MTNK.Husk
|
||||
Explodes:
|
||||
@@ -423,8 +405,6 @@ HTNK:
|
||||
AttackTurreted:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
SelfHealing:
|
||||
Ticks: 10
|
||||
HealIfBelow: 50%
|
||||
@@ -467,8 +447,6 @@ MSAM:
|
||||
AttackFrontal:
|
||||
RenderUnitTurretedAim:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
LeavesHusk:
|
||||
HuskActor: MSAM.Husk
|
||||
|
||||
@@ -504,8 +482,6 @@ MLRS:
|
||||
RenderUnitTurretedAim:
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
@@ -547,8 +523,6 @@ STNK:
|
||||
RenderUnit:
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
TargetableUnit:
|
||||
LeavesHusk:
|
||||
HuskActor: STNK.Husk
|
||||
|
||||
@@ -191,8 +191,6 @@ SONICTANK:
|
||||
LocalOffset: 640,0,427
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
|
||||
@@ -125,8 +125,6 @@
|
||||
TargetTypes: Ground
|
||||
RenderInfantry:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
Passenger:
|
||||
CargoType: Infantry
|
||||
@@ -160,10 +158,6 @@
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
DebugAircraftFacing:
|
||||
DebugAircraftSubPxX:
|
||||
DebugAircraftSubPxY:
|
||||
DebugAircraftAltitude:
|
||||
ProximityCaptor:
|
||||
Types:Plane
|
||||
GivesBounty:
|
||||
|
||||
@@ -214,8 +214,6 @@ DEVAST:
|
||||
LocalOffset: 683,213,85, 683,-171,85
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeScale
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
|
||||
@@ -49,8 +49,6 @@ ENGINEER:
|
||||
Captures:
|
||||
#TakeCover:
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
|
||||
@@ -110,8 +108,6 @@ MEDIC:
|
||||
Passenger:
|
||||
PipType: Blue
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
RenderInfantry:
|
||||
@@ -137,8 +133,6 @@ MEDIC:
|
||||
# Speed: 4
|
||||
# Passenger:
|
||||
# -AutoTarget:
|
||||
# -DebugRetiliateAgainstAggressor:
|
||||
# -DebugNextAutoTargetScanTime:
|
||||
# AttackMove:
|
||||
# JustMove: true
|
||||
# Transforms:
|
||||
|
||||
@@ -235,8 +235,6 @@ DEVIATORTANK:
|
||||
AttackLoyalty:
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
@@ -277,7 +275,5 @@ SABOTEUR:
|
||||
C4Demolition:
|
||||
C4Delay: 45
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
|
||||
@@ -138,8 +138,6 @@ HARVESTER.starport:
|
||||
LocalOffset: 256,0,128
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeTiny
|
||||
EmptyWeapon: UnitExplodeTiny
|
||||
@@ -180,8 +178,6 @@ QUAD:
|
||||
LocalOffset: 128,0,85#-4
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeTiny
|
||||
EmptyWeapon: UnitExplodeTiny
|
||||
@@ -229,8 +225,6 @@ QUAD.starport:
|
||||
AttackTurreted:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
@@ -285,8 +279,6 @@ SIEGETANK:
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Selectable:
|
||||
Bounds: 30,30
|
||||
LeavesHusk:
|
||||
@@ -342,8 +334,6 @@ MISSILETANK:
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
InitialStance: Defend
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeScale
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
|
||||
@@ -97,8 +97,6 @@
|
||||
TargetTypes: Ground, Disguise
|
||||
RenderInfantry:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
Passenger:
|
||||
CargoType: Infantry
|
||||
@@ -167,10 +165,6 @@
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
Notification: AirUnitLost
|
||||
DebugAircraftFacing:
|
||||
DebugAircraftSubPxX:
|
||||
DebugAircraftSubPxY:
|
||||
DebugAircraftAltitude:
|
||||
ProximityCaptor:
|
||||
Types:Plane
|
||||
EjectOnDeath:
|
||||
|
||||
@@ -171,8 +171,6 @@ E6:
|
||||
Captures:
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
@@ -208,8 +206,6 @@ SPY:
|
||||
Infiltrates:
|
||||
InfiltrateTypes: Cash, SupportPower, Exploration
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
@@ -287,8 +283,6 @@ MEDI:
|
||||
Cursor: heal
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
@@ -326,8 +320,6 @@ MECH:
|
||||
Cursor: repair
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
-RenderInfantry:
|
||||
@@ -350,8 +342,6 @@ EINSTEIN:
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
ProximityCaptor:
|
||||
@@ -376,8 +366,6 @@ DELPHI:
|
||||
RevealsShroud:
|
||||
Range: 2
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
ProximityCaptor:
|
||||
@@ -418,8 +406,6 @@ THF:
|
||||
InfiltrateTypes: Cash
|
||||
TakeCover:
|
||||
-AutoTarget:
|
||||
-DebugRetiliateAgainstAggressor:
|
||||
-DebugNextAutoTargetScanTime:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
|
||||
|
||||
@@ -43,8 +43,6 @@ SS:
|
||||
RepairableNear:
|
||||
-DetectCloaked:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
InitialStance: HoldFire
|
||||
AttackMove:
|
||||
|
||||
@@ -92,8 +90,6 @@ MSUB:
|
||||
RepairableNear:
|
||||
-DetectCloaked:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
InitialStance: HoldFire
|
||||
AttackMove:
|
||||
|
||||
@@ -136,8 +132,6 @@ DD:
|
||||
Bounds: 38,38
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
@@ -193,8 +187,6 @@ CA:
|
||||
Bounds: 44,44
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
@@ -265,8 +257,6 @@ PT:
|
||||
Bounds: 32,32
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Chronoshiftable:
|
||||
IronCurtainable:
|
||||
RepairableNear:
|
||||
|
||||
@@ -290,8 +290,6 @@ TSLA:
|
||||
AttackTesla:
|
||||
ReloadTime: 120
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
@@ -451,8 +449,6 @@ PBOX.E1:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: Vulcan
|
||||
LocalOffset: 469,0,0
|
||||
@@ -476,8 +472,6 @@ PBOX.E3:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: Dragon
|
||||
LocalOffset: 469,0,0
|
||||
@@ -491,8 +485,6 @@ PBOX.E4:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: Flamer
|
||||
LocalOffset: 469,0,0
|
||||
@@ -506,8 +498,6 @@ PBOX.E7:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: Colt45
|
||||
LocalOffset: 469,0,0
|
||||
@@ -521,8 +511,6 @@ PBOX.SHOK:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: PortaTesla
|
||||
LocalOffset: 469,0,0
|
||||
@@ -536,8 +524,6 @@ PBOX.SNIPER:
|
||||
Image: PBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: Sniper
|
||||
LocalOffset: 469,0,0
|
||||
@@ -628,8 +614,6 @@ HBOX.E1:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: Vulcan
|
||||
LocalOffset: 469,0,0
|
||||
@@ -653,8 +637,6 @@ HBOX.E3:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: Dragon
|
||||
LocalOffset: 469,0,0
|
||||
@@ -668,8 +650,6 @@ HBOX.E4:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: Flamer
|
||||
LocalOffset: 469,0,0
|
||||
@@ -683,8 +663,6 @@ HBOX.E7:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: Colt45
|
||||
LocalOffset: 469,0,0
|
||||
@@ -698,8 +676,6 @@ HBOX.SHOK:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: PortaTesla
|
||||
LocalOffset: 469,0,0
|
||||
@@ -713,8 +689,6 @@ HBOX.SNIPER:
|
||||
Image: HBOX
|
||||
RenderRangeCircle:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament:
|
||||
Weapon: Sniper
|
||||
LocalOffset: 469,0,0
|
||||
@@ -750,8 +724,6 @@ GUN:
|
||||
Weapon: TurretGun
|
||||
AttackTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
@@ -790,8 +762,6 @@ FTUR:
|
||||
RenderBuilding:
|
||||
QuantizedFacings: 8
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
IronCurtainable:
|
||||
RenderRangeCircle:
|
||||
-AcceptsSupplies:
|
||||
@@ -830,8 +800,6 @@ SAM:
|
||||
AttackTurreted:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
IronCurtainable:
|
||||
-RenderBuilding:
|
||||
RenderRangeCircle:
|
||||
|
||||
@@ -518,9 +518,6 @@ Player:
|
||||
PlayerColorPalette:
|
||||
BasePalette: player
|
||||
RemapIndex: 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95
|
||||
DebugResourceCash:
|
||||
DebugResourceOre:
|
||||
DebugResourceOreCapacity:
|
||||
GpsWatcher:
|
||||
Shroud:
|
||||
BaseAttackNotifier:
|
||||
|
||||
@@ -24,8 +24,6 @@ V2RL:
|
||||
AttackFrontal:
|
||||
RenderUnitReload:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: SCUD
|
||||
EmptyWeapon:
|
||||
@@ -59,8 +57,6 @@ V2RL:
|
||||
AttackTurreted:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
@@ -98,8 +94,6 @@ V2RL:
|
||||
AttackTurreted:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
@@ -140,8 +134,6 @@ V2RL:
|
||||
AttackTurreted:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
@@ -187,8 +179,6 @@ V2RL:
|
||||
AttackTurreted:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
@@ -232,8 +222,6 @@ ARTY:
|
||||
Weapon: UnitExplode
|
||||
Chance: 75
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
|
||||
HARV:
|
||||
Inherits: ^Vehicle
|
||||
@@ -346,8 +334,6 @@ JEEP:
|
||||
WithMuzzleFlash:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 1
|
||||
@@ -381,8 +367,6 @@ APC:
|
||||
RenderUnit:
|
||||
WithMuzzleFlash:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 5
|
||||
@@ -654,8 +638,6 @@ TTNK:
|
||||
Selectable:
|
||||
Bounds: 28,28,0,0
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
|
||||
FTRK:
|
||||
Inherits: ^Vehicle
|
||||
@@ -687,8 +669,6 @@ FTRK:
|
||||
AttackTurreted:
|
||||
RenderUnitTurreted:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Explodes:
|
||||
Weapon: UnitExplodeSmall
|
||||
EmptyWeapon: UnitExplodeSmall
|
||||
@@ -753,8 +733,6 @@ CTNK:
|
||||
Range: 6
|
||||
RenderUnit:
|
||||
AutoTarget:
|
||||
DebugRetiliateAgainstAggressor:
|
||||
DebugNextAutoTargetScanTime:
|
||||
Armament@PRIMARY:
|
||||
Weapon: ChronoTusk
|
||||
LocalOffset: 0,-171,0
|
||||
|
||||
Reference in New Issue
Block a user