Color picker panel; sliders don't work yet
This commit is contained in:
@@ -231,6 +231,7 @@
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<Compile Include="Widgets\ListBoxWidget.cs" />
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<Compile Include="Widgets\ListBoxWidget.cs" />
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<Compile Include="Widgets\SliderWidget.cs" />
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<Compile Include="Widgets\SliderWidget.cs" />
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<Compile Include="Widgets\TimerWidget.cs" />
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<Compile Include="Widgets\TimerWidget.cs" />
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<Compile Include="Widgets\ShpImageWidget.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -123,8 +123,14 @@ namespace OpenRA.Widgets.Delegates
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teamChat ^= true;
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teamChat ^= true;
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chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
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chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
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return true;
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return true;
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};
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var colorChooser = lobby.GetWidget("COLOR_CHOOSER");
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colorChooser.GetWidget<ButtonWidget>("BUTTON_OK").OnMouseUp = mi =>
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{
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colorChooser.IsVisible = () => false;
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return true;
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};
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};
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}
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}
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void UpdateCurrentMap()
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void UpdateCurrentMap()
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@@ -169,7 +175,11 @@ namespace OpenRA.Widgets.Delegates
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name.OnLoseFocus = () => name.OnEnterKey();
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name.OnLoseFocus = () => name.OnEnterKey();
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var color = template.GetWidget<ButtonWidget>("COLOR");
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var color = template.GetWidget<ButtonWidget>("COLOR");
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//color.OnMouseUp = CyclePalette;
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color.OnMouseUp = mi =>
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{
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Chrome.rootWidget.GetWidget("SERVER_LOBBY").GetWidget("COLOR_CHOOSER").IsVisible = () => true;
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return true;
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};
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var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
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var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
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colorBlock.GetColor = () => c.Color;
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colorBlock.GetColor = () => c.Color;
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@@ -1,3 +1,22 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using System;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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77
OpenRA.Game/Widgets/ShpImageWidget.cs
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77
OpenRA.Game/Widgets/ShpImageWidget.cs
Normal file
@@ -0,0 +1,77 @@
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System;
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using OpenRA.Graphics;
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namespace OpenRA.Widgets
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{
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public class ShpImageWidget : Widget
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{
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public string Image = "";
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public int Frame = 0;
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public string Palette = "chrome";
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public Func<string> GetImage;
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public Func<int> GetFrame;
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public Func<string> GetPalette;
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public ShpImageWidget()
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: base()
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{
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GetImage = () => { return Image; };
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GetFrame = () => { return Frame; };
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GetPalette = () => { return Palette; };
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}
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protected ShpImageWidget(ShpImageWidget other)
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: base(other)
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{
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Image = other.Image;
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Frame = other.Frame;
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Palette = other.Palette;
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GetImage = other.GetImage;
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GetFrame = other.GetFrame;
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GetPalette = other.GetPalette;
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}
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public override Widget Clone() { return new ShpImageWidget(this); }
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Sprite sprite = null;
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string cachedImage = null;
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int cachedFrame= -1;
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public override void DrawInner(World world)
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{
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var image = GetImage();
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var frame = GetFrame();
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var palette = GetPalette();
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if (image != cachedImage || frame != cachedFrame)
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{
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sprite = SpriteSheetBuilder.LoadAllSprites(image)[frame];
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cachedImage = image;
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cachedFrame = frame;
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}
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Game.chrome.renderer.WorldSpriteRenderer.DrawSprite(sprite,RenderOrigin, palette);
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}
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}
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}
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@@ -251,6 +251,89 @@ Container@ROOT:
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Width: 80
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Width: 80
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Height: 20
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Height: 20
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Text: Lock Teams
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Text: Lock Teams
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Background@COLOR_CHOOSER:
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Id:COLOR_CHOOSER
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Width:500
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Height:195
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X:(WINDOW_RIGHT - WIDTH)/2 - PARENT_LEFT
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Y:100
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Visible:false
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Children:
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Button@BUTTON_OK:
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Id:BUTTON_OK
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X:PARENT_RIGHT - 180
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Y:PARENT_BOTTOM - 45
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Width:160
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Height:25
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Text:Ok
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Bold:True
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ShpImage@MCV:
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Id:MCV
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X:PARENT_RIGHT - 90
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Y:20
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Image:mcv
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Frame:8
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ShpImage@FACT:
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Id:FACT
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X:PARENT_RIGHT - 100
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Y:70
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Image:fact
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Label@HUE_LABEL:
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X:0
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Y:30
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Width:110
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Height:20
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Align: Right
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Text: Hue:
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Slider@HUE:
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Id:HUE_SLIDER
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X:120
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Y:30
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Width:260
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Height:20
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Ticks:5
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Label@SAT_LABEL:
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X:0
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Y:60
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Width:110
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Height:20
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Align: Right
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Text: Saturation:
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Slider@SAT:
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Id:SAT_SLIDER
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X:120
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Y:60
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Width:260
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Height:20
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Ticks:5
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Label@LUM_LABEL:
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X:0
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Y:90
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Width:110
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Height:20
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Align: Right
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Text: Brightness:
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Slider@LUM:
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Id:LUM_SLIDER
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X:120
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Y:90
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Width:260
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Height:20
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Ticks:5
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Label@RANGE_LABEL:
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X:0
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Y:120
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Width:110
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Height:20
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Align: Right
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Text: Range:
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Slider@RANGE:
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Id:RANGE_SLIDER
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X:120
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Y:120
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Width:260
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Height:20
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Ticks:5
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Background@MAP_CHOOSER:
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Background@MAP_CHOOSER:
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Id:MAP_CHOOSER
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Id:MAP_CHOOSER
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X:(WINDOW_RIGHT - WIDTH)/2
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X:(WINDOW_RIGHT - WIDTH)/2
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