Add key handling to order generators.
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@@ -30,6 +30,7 @@ namespace OpenRA.Mods.Common.Orders
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IEnumerable<IRenderable> IOrderGenerator.RenderAboveShroud(WorldRenderer wr, World world) { return RenderAboveShroud(wr, world); }
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string IOrderGenerator.GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi) { return GetCursor(world, cell, worldPixel, mi); }
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void IOrderGenerator.Deactivate() { }
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bool IOrderGenerator.HandleKeyPress(KeyInput e) { return false; }
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protected abstract void Tick(World world);
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protected abstract IEnumerable<IRenderable> Render(WorldRenderer wr, World world);
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@@ -144,6 +144,8 @@ namespace OpenRA.Mods.Common.Traits
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string IOrderGenerator.GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi) { return cursor; }
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bool IOrderGenerator.HandleKeyPress(KeyInput e) { return false; }
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void IOrderGenerator.Deactivate()
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{
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if (activated)
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@@ -495,7 +495,7 @@ namespace OpenRA.Mods.Common.Widgets
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}
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}
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return false;
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return world.OrderGenerator.HandleKeyPress(e);
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}
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ScrollDirection CheckForDirections()
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