Explicitly implement interfaces in AttackBase.

This commit is contained in:
Paul Chote
2017-05-28 14:41:01 +01:00
committed by atlimit8
parent 34844e87a3
commit 45b13dabfb
3 changed files with 18 additions and 14 deletions

View File

@@ -46,12 +46,10 @@ namespace OpenRA.Mods.Common.Traits
return new AttackActivity(self, newTarget, allowMove, forceAttack);
}
public override void ResolveOrder(Actor self, Order order)
protected override void OnStopOrder(Actor self)
{
base.ResolveOrder(self, order);
if (order.OrderString == "Stop")
Target = Target.Invalid;
Target = Target.Invalid;
base.OnStopOrder(self);
}
public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)