allow building repair always
This commit is contained in:
@@ -42,18 +42,7 @@ namespace OpenRA.Mods.RA.Orders
|
||||
}
|
||||
}
|
||||
|
||||
public void Tick(World world)
|
||||
{
|
||||
if (!PlayerIsAllowedToRepair(world))
|
||||
world.CancelInputMode();
|
||||
}
|
||||
|
||||
public static bool PlayerIsAllowedToRepair(World world)
|
||||
{
|
||||
return world.ActorsWithTrait<AllowsBuildingRepair>()
|
||||
.Any(a => a.Actor.Owner == world.LocalPlayer);
|
||||
}
|
||||
|
||||
public void Tick(World world) { }
|
||||
public void RenderAfterWorld(WorldRenderer wr, World world) { }
|
||||
public void RenderBeforeWorld(WorldRenderer wr, World world) { }
|
||||
|
||||
|
||||
Reference in New Issue
Block a user