Remove editor-specific resource rendering.

Mods must manually move their *ResourceRenderer definitions from
World onto BaseWorld to restore resource rendering in the editor.
This commit is contained in:
Paul Chote
2020-07-26 18:14:49 +01:00
committed by teinarss
parent e7af295b5e
commit 46cf56d6ff
9 changed files with 103 additions and 269 deletions

View File

@@ -170,6 +170,8 @@
ValuePerUnit: 50
AllowedTerrainTypes: Clear,Road
AllowUnderActors: true
ResourceRenderer:
RenderTypes: Ore, Gems
World:
Inherits: ^BaseWorld
@@ -203,8 +205,6 @@ World:
Type: Crater
Sequence: craters
ResourceLayer:
ResourceRenderer:
RenderTypes: Ore, Gems
ResourceClaimLayer:
WarheadDebugOverlay:
SpawnMapActors: