Allow news per mod.

This commit is contained in:
Matthias Mailänder
2020-07-11 20:18:06 +02:00
committed by Paul Chote
parent 9d179d9a1a
commit e7af295b5e
2 changed files with 6 additions and 4 deletions

View File

@@ -23,6 +23,7 @@ namespace OpenRA.Mods.Common
public readonly string ServerAdvertise = "https://master.openra.net/ping";
public readonly string MapRepository = "https://resource.openra.net/map/";
public readonly string GameNews = "https://master.openra.net/gamenews";
public readonly string GameNewsFileName = "news.yaml";
public readonly string VersionCheck = "https://master.openra.net/versioncheck";
public ModVersionStatus ModVersionStatus { get; private set; }

View File

@@ -230,7 +230,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
Action onSysInfoComplete = () =>
{
LoadAndDisplayNews(webServices.GameNews, newsBG);
LoadAndDisplayNews(webServices, newsBG);
SwitchMenu(MenuType.Main);
};
@@ -260,11 +260,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
DiscordService.UpdateStatus(DiscordState.InMenu);
}
void LoadAndDisplayNews(string newsURL, Widget newsBG)
void LoadAndDisplayNews(WebServices webServices, Widget newsBG)
{
if (newsBG != null && Game.Settings.Game.FetchNews)
{
var cacheFile = Platform.ResolvePath(Platform.SupportDirPrefix, "news.yaml");
var cacheFile = Platform.ResolvePath(Platform.SupportDirPrefix, webServices.GameNewsFileName);
var currentNews = ParseNews(cacheFile);
if (currentNews != null)
DisplayNews(currentNews);
@@ -275,7 +275,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (!fetchedNews)
{
// Send the mod and engine version to support version-filtered news (update prompts)
newsURL += "?version={0}&mod={1}&modversion={2}".F(
var newsURL = "{0}?version={1}&mod={2}&modversion={3}".F(
webServices.GameNews,
Uri.EscapeUriString(Game.EngineVersion),
Uri.EscapeUriString(Game.ModData.Manifest.Id),
Uri.EscapeUriString(Game.ModData.Manifest.Metadata.Version));