Fixed: Potential exploit with ChronoshiftPower

This commit is contained in:
geckosoft
2010-11-22 17:55:16 +01:00
committed by Paul Chote
parent 402afc82ca
commit 46d0a6d00d

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA
public void ResolveOrder(Actor self, Order order)
{
if (!IsAvailable) return;
if (!IsReady) return;
if (order.OrderString == "ChronosphereSelect" && self.Owner == self.World.LocalPlayer)
{