fixed chat
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@@ -14,8 +14,7 @@ namespace OpenRa.Network
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{
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case "Chat":
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{
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if( clientId != Game.orderManager.Connection.LocalClientId )
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Game.chat.AddLine(order.Player, order.TargetString);
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Game.chat.AddLine(order.Player, order.TargetString);
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break;
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}
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case "StartGame":
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