Overhaul sand worm rendering and attacking.
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@@ -481,10 +481,35 @@ sandworm:
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Length: 20
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Tick: 100
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idle: DATA.R8
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Start: 3586
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Length: 35
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Tick: 180
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BlendMode: Additive
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burrowed: DATA.R8
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Start: 39
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lightninga: DATA.R8
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Start: 3591
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Length: 5
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Tick: 80
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BlendMode: Additive
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lightningb: DATA.R8
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Start: 3596
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Length: 5
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Tick: 80
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BlendMode: Additive
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lightningc: DATA.R8
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Start: 3601
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Length: 5
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Tick: 80
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BlendMode: Additive
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lightningd: DATA.R8
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Start: 3606
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Length: 5
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Tick: 80
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BlendMode: Additive
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lightninge: DATA.R8
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Start: 3611
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Length: 5
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Tick: 80
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BlendMode: Additive
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lightningf: DATA.R8
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Start: 3616
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Length: 5
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Tick: 80
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BlendMode: Additive
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icon: wormicon.shp
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@@ -109,6 +109,17 @@ laserfire:
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BlendMode: Additive
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ZOffset: 511
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sandtrail:
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Defaults:
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Length: 8
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Tick: 200
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ZOffset: -512
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traila: sandtrail.shp
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trailb: sandtrail.shp
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Frames: 2, 6, 4, 5, 0, 1, 3, 7
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trailc: sandtrail.shp
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Frames: 7, 4, 6, 5, 2, 0, 3, 1
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pips:
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groups: DATA.R8
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Start: 17
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