Replace yes/no with true/false in all ts rule yamls
This commit is contained in:
@@ -5,7 +5,7 @@ DPOD:
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Tooltip:
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Name: Drop Pod
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Aircraft:
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LandWhenIdle: yes
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LandWhenIdle: true
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TurnSpeed: 5
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Speed: 149
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InitialFacing: 0
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@@ -41,7 +41,7 @@ DSHP:
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Tooltip:
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Name: Dropship
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Aircraft:
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LandWhenIdle: yes
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LandWhenIdle: true
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TurnSpeed: 5
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Speed: 168
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InitialFacing: 0
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@@ -167,7 +167,7 @@ ORCATRAN:
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Prerequisites: ~disabled
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RenderSprites:
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Aircraft:
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LandWhenIdle: yes
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LandWhenIdle: true
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TurnSpeed: 5
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Speed: 84
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InitialFacing: 0
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@@ -203,7 +203,7 @@ TRNSPORT:
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BuildPaletteOrder: 10
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Prerequisites: ~gahpad, gadept
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Aircraft:
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LandWhenIdle: yes
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LandWhenIdle: true
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TurnSpeed: 5
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Speed: 149
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InitialFacing: 0
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@@ -357,7 +357,7 @@ HUNTER:
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AutoSelectionSize:
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DrawLineToTarget:
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AppearsOnRadar:
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UseLocation: yes
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UseLocation: true
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Selectable:
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SelectionDecorations:
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Palette: pips
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@@ -519,7 +519,7 @@
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Inherits@3: ^Cloakable
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DrawLineToTarget:
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AppearsOnRadar:
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UseLocation: yes
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UseLocation: true
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Targetable@GROUND:
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TargetTypes: Ground
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UpgradeTypes: airborne
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@@ -83,17 +83,17 @@ GACTWR:
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WithSpriteTurret@VULC:
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UpgradeTypes: tower.vulcan
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UpgradeMinEnabledLevel: 1
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Recoils: no
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Recoils: false
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Sequence: turret-vulcan
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WithSpriteTurret@ROCKET:
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UpgradeTypes: tower.rocket
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UpgradeMinEnabledLevel: 1
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Recoils: no
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Recoils: false
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Sequence: turret-rocket
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WithSpriteTurret@SAM:
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UpgradeTypes: tower.sam
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UpgradeMinEnabledLevel: 1
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Recoils: no
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Recoils: false
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Sequence: turret-sam
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Armament@VULCPRIMARY:
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UpgradeTypes: tower.vulcan
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@@ -164,7 +164,7 @@ MMCH:
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AttackTurreted:
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Voice: Attack
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WithSpriteTurret:
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Recoils: no
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Recoils: false
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Armament:
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Weapon: 120mm
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MuzzleSequence: muzzle
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@@ -275,7 +275,7 @@ NARADR:
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Range: 10c0
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WithIdleOverlay@DISH:
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Sequence: idle-dish
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PauseOnLowPower: yes
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PauseOnLowPower: true
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Targetable:
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TargetTypes: Ground, C4, SpyInfiltrate
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Power:
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@@ -150,7 +150,7 @@ NASAM:
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InitialFacing: 224
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AttackTurreted:
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WithSpriteTurret:
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Recoils: no
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Recoils: false
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Armament:
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Weapon: RedEye2
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LocalOffset: 384,0,576
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