Replace yes/no with true/false in all ts rule yamls

This commit is contained in:
abcdefg30
2016-04-27 17:30:56 +02:00
parent 0589a58ac3
commit 47f0b81448
6 changed files with 12 additions and 12 deletions

View File

@@ -5,7 +5,7 @@ DPOD:
Tooltip:
Name: Drop Pod
Aircraft:
LandWhenIdle: yes
LandWhenIdle: true
TurnSpeed: 5
Speed: 149
InitialFacing: 0
@@ -41,7 +41,7 @@ DSHP:
Tooltip:
Name: Dropship
Aircraft:
LandWhenIdle: yes
LandWhenIdle: true
TurnSpeed: 5
Speed: 168
InitialFacing: 0
@@ -167,7 +167,7 @@ ORCATRAN:
Prerequisites: ~disabled
RenderSprites:
Aircraft:
LandWhenIdle: yes
LandWhenIdle: true
TurnSpeed: 5
Speed: 84
InitialFacing: 0
@@ -203,7 +203,7 @@ TRNSPORT:
BuildPaletteOrder: 10
Prerequisites: ~gahpad, gadept
Aircraft:
LandWhenIdle: yes
LandWhenIdle: true
TurnSpeed: 5
Speed: 149
InitialFacing: 0
@@ -357,7 +357,7 @@ HUNTER:
AutoSelectionSize:
DrawLineToTarget:
AppearsOnRadar:
UseLocation: yes
UseLocation: true
Selectable:
SelectionDecorations:
Palette: pips

View File

@@ -519,7 +519,7 @@
Inherits@3: ^Cloakable
DrawLineToTarget:
AppearsOnRadar:
UseLocation: yes
UseLocation: true
Targetable@GROUND:
TargetTypes: Ground
UpgradeTypes: airborne

View File

@@ -83,17 +83,17 @@ GACTWR:
WithSpriteTurret@VULC:
UpgradeTypes: tower.vulcan
UpgradeMinEnabledLevel: 1
Recoils: no
Recoils: false
Sequence: turret-vulcan
WithSpriteTurret@ROCKET:
UpgradeTypes: tower.rocket
UpgradeMinEnabledLevel: 1
Recoils: no
Recoils: false
Sequence: turret-rocket
WithSpriteTurret@SAM:
UpgradeTypes: tower.sam
UpgradeMinEnabledLevel: 1
Recoils: no
Recoils: false
Sequence: turret-sam
Armament@VULCPRIMARY:
UpgradeTypes: tower.vulcan

View File

@@ -164,7 +164,7 @@ MMCH:
AttackTurreted:
Voice: Attack
WithSpriteTurret:
Recoils: no
Recoils: false
Armament:
Weapon: 120mm
MuzzleSequence: muzzle

View File

@@ -275,7 +275,7 @@ NARADR:
Range: 10c0
WithIdleOverlay@DISH:
Sequence: idle-dish
PauseOnLowPower: yes
PauseOnLowPower: true
Targetable:
TargetTypes: Ground, C4, SpyInfiltrate
Power:

View File

@@ -150,7 +150,7 @@ NASAM:
InitialFacing: 224
AttackTurreted:
WithSpriteTurret:
Recoils: no
Recoils: false
Armament:
Weapon: RedEye2
LocalOffset: 384,0,576