non-capturable hospital with heal-zone
will heal engineer, capturing it is useless; heal-zone makes less sense, but it looks nicer (otherwise infantry drawn on top of the building)
This commit is contained in:
committed by
Chris Forbes
parent
7c4e32bd94
commit
480db8be42
@@ -133,8 +133,9 @@
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SpawnViceroid:
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SpawnViceroid:
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Probability: 2
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Probability: 2
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CrushableInfantry:
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CrushableInfantry:
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Repairable:
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RepairableNear:
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RepairBuildings: hosp
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Buildings: hosp
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CloseEnough: 1
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^CivInfantry:
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^CivInfantry:
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Inherits: ^Infantry
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Inherits: ^Infantry
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@@ -21,7 +21,7 @@ V19.Husk:
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# Hospital
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# Hospital
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HOSP:
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HOSP:
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Inherits: ^TechBuilding
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Inherits: ^CivBuilding
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Building:
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Building:
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Footprint: xx xx
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Footprint: xx xx
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Dimensions: 2,2
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Dimensions: 2,2
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@@ -29,9 +29,7 @@ HOSP:
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Name: Hospital
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Name: Hospital
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LeavesHusk:
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LeavesHusk:
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HuskActor: HOSP.Husk
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HuskActor: HOSP.Husk
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Reservable:
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RepairsUnits:
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RepairsUnits:
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RallyPoint:
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HOSP.Husk:
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HOSP.Husk:
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Inherits: ^CivBuildingHusk
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Inherits: ^CivBuildingHusk
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