Merge pull request #7191 from Mailaender/ts-superweapons

Added the Nod missile silo and the Ion Cannon to the Tiberian Sun mod
This commit is contained in:
Matthias Mailänder
2015-01-29 21:48:14 +01:00
9 changed files with 319 additions and 14 deletions

View File

@@ -35,6 +35,7 @@ namespace OpenRA.Mods.Cnc.Traits
[Desc("Apply the weapon impact this many ticks into the effect")]
public readonly int WeaponDelay = 7;
public readonly string Cursor = "ioncannon";
public override object Create(ActorInitializer init) { return new IonCannonPower(init.Self, this); }
}
@@ -45,7 +46,8 @@ namespace OpenRA.Mods.Cnc.Traits
public override IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
{
Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
return new SelectGenericPowerTarget(order, manager, "ioncannon", MouseButton.Left);
var info = Info as IonCannonPowerInfo;
return new SelectGenericPowerTarget(order, manager, info.Cursor, MouseButton.Left);
}
public override void Activate(Actor self, Order order, SupportPowerManager manager)