Rename TD defense to support

This commit is contained in:
Gustas
2024-09-18 11:41:51 +03:00
committed by Paul Chote
parent 52a605787b
commit 48a2e5c7a1
16 changed files with 60 additions and 60 deletions

View File

@@ -145,11 +145,11 @@
AttackAnythingCondition: stance-attackanything
AutoTargetPriority@DEFAULT:
RequiresCondition: !stance-attackanything
ValidTargets: Infantry, Vehicle, Creep, Water, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Support
InvalidTargets: NoAutoTarget
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything
ValidTargets: Infantry, Vehicle, Creep, Water, Structure, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Structure, Support
InvalidTargets: NoAutoTarget
^AutoTargetGroundAssaultMove:
@@ -172,11 +172,11 @@
AttackAnythingCondition: stance-attackanything
AutoTargetPriority@DEFAULT:
RequiresCondition: !stance-attackanything
ValidTargets: Infantry, Vehicle, Creep, Water, Air, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Air, Support
InvalidTargets: NoAutoTarget
AutoTargetPriority@ATTACKANYTHING:
RequiresCondition: stance-attackanything
ValidTargets: Infantry, Vehicle, Creep, Water, Air, Structure, Defense
ValidTargets: Infantry, Vehicle, Creep, Water, Air, Structure, Support
InvalidTargets: NoAutoTarget
^AutoTargetAllAssaultMove:
@@ -1160,7 +1160,7 @@
MapEditorData:
Categories: System
^Defense:
^Support:
Inherits: ^BaseBuilding
Inherits@selection: ^SelectableCombatBuilding
RenderRangeCircle:
@@ -1169,9 +1169,9 @@
MustBeDestroyed:
RequiredForShortGame: false
Targetable:
TargetTypes: Ground, C4, Structure, Defense
TargetTypes: Ground, C4, Structure, Support
MapEditorData:
Categories: Defense
Categories: Support
-CommandBarBlacklist:
-AcceptsDeliveredCash: