Change comment about delayed actions
This commit is contained in:
@@ -117,7 +117,8 @@ namespace OpenRA
|
||||
}, parent, id);
|
||||
}
|
||||
|
||||
// TODO: Delayed actions shouldn't be static or at least should be cleared when the map/world is changed
|
||||
// Note: These delayed actions should only be used by widgets or disposing objects
|
||||
// - things that depend on a particular world should be queuing them on the worldactor.
|
||||
static ActionQueue delayedActions = new ActionQueue();
|
||||
public static void RunAfterTick(Action a) { delayedActions.Add(a); }
|
||||
public static void RunAfterDelay(int delay, Action a) { delayedActions.Add(a, delay); }
|
||||
|
||||
Reference in New Issue
Block a user