Give allies base more reinforcements after 12 mins

This commit is contained in:
Scott_NZ
2012-08-19 12:55:38 +12:00
parent 3114a5b85e
commit 49049a715b

View File

@@ -74,14 +74,14 @@ namespace OpenRA.Mods.RA.Missions
const int SovietVehicleAdditionsTicks = 1500 * 4;
const int ReinforcementsTicks = 1500 * 12;
static readonly string[] Reinforcements = { "2tnk", "2tnk", "2tnk", "mcv" };
static readonly string[] Reinforcements = { "2tnk", "2tnk", "2tnk", "2tnk", "2tnk", "2tnk", "1tnk", "1tnk", "jeep", "e1", "e1", "e1", "e1", "e3", "e3", "mcv" };
const int ReinforcementsCash = 2000;
const int ParatroopersTicks = 1500 * 10;
static readonly string[] Paratroopers = { "e1", "e1", "e1", "e2", "3tnk" };
const string BadgerName = "badr";
const int FlamerTicks = 1500 * 7;
const int FlamersTicks = 1500 * 7;
static readonly string[] Flamers = { "e4", "e4", "e4", "e4", "e4" };
const string ApcName = "apc";
@@ -149,7 +149,7 @@ namespace OpenRA.Mods.RA.Missions
{
ParadropSovietUnits();
}
if (world.FrameNumber == FlamerTicks)
if (world.FrameNumber == FlamersTicks)
{
RushSovietFlamers();
}