fix warnings; fix small bug in Bullet; fix impossible prereqs
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@@ -3,12 +3,12 @@ namespace OpenRa.Game.GameRules
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{
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class AftermathInfo
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{
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public readonly int MTankDistance;
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public readonly float QuakeUnitDamage;
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public readonly float QuakeBuildingDamage;
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public readonly float QuakeInfantryDamage;
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public readonly int QuakeDelay;
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public readonly int CarrierLaunchDelay;
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public readonly int ChronoTankDuration;
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public readonly int MTankDistance = 0;
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public readonly float QuakeUnitDamage = 0f;
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public readonly float QuakeBuildingDamage = 0f;
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public readonly float QuakeInfantryDamage = 0f;
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public readonly int QuakeDelay = 0;
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public readonly int CarrierLaunchDelay = 0;
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public readonly int ChronoTankDuration = 0;
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}
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}
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