fix warnings; fix small bug in Bullet; fix impossible prereqs
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@@ -1,4 +1,5 @@
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using System;
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namespace OpenRa.Game.GameRules
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{
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public enum ArmorType
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@@ -19,8 +20,8 @@ namespace OpenRa.Game.GameRules
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public readonly int Ammo = -1;
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public readonly ArmorType Armor = ArmorType.none;
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public readonly bool DoubleOwned = false;
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public readonly bool Cloakable = false;
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[Obsolete] public readonly bool DoubleOwned = false;
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[Obsolete] public readonly bool Cloakable = false;
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public readonly int Cost = 0;
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public readonly bool Crewed = false;
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public readonly bool Explodes = false;
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@@ -35,7 +36,7 @@ namespace OpenRa.Game.GameRules
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public readonly int ROT = 255;
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public readonly int Reload = 0;
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public readonly bool SelfHealing = false;
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public readonly bool Sensors = false; // no idea what this does
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[Obsolete] public readonly bool Sensors = false; // no idea what this does
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public readonly int Sight = 1;
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public readonly int Strength = 1;
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public readonly int TechLevel = -1;
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