add bibs for d2k
copy & paste with gimp and OpenRA.Utility
This commit is contained in:
committed by
Chris Forbes
parent
a20d1c95c8
commit
498adc86a9
@@ -29,5 +29,4 @@
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# support patch 1.06 gamefiles: DATA.R8 has more frames and currently fails to extract, also featuring new terrain with white houses and new unit: grenade thrower
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# support patch 1.06 gamefiles: DATA.R8 has more frames and currently fails to extract, also featuring new terrain with white houses and new unit: grenade thrower
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# put TilesetBuilder.Export into OpenRA.Utility to call the functions directly when extracting game-files (instead of opening a GUI)
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# put TilesetBuilder.Export into OpenRA.Utility to call the functions directly when extracting game-files (instead of opening a GUI)
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# group number metrics are off
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# group number metrics are off
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# add bibs
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# building offsets wrong (worst for towers)
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# building offsets wrong (worst for towers)
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BIN
mods/d2k/bits/bib2x.shp
Normal file
BIN
mods/d2k/bits/bib2x.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/bib3x.shp
Normal file
BIN
mods/d2k/bits/bib3x.shp
Normal file
Binary file not shown.
@@ -130,9 +130,9 @@ World:
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Country@Ordos:
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Country@Ordos:
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Name: Ordos
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Name: Ordos
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Race: ordos
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Race: ordos
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# BibLayer:
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BibLayer:
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# BibTypes: bib2x2,bib3x2,bib3x3
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BibTypes: bib3x, bib2x
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# BibWidths: 2,3,3
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BibWidths: 3, 2
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ResourceLayer:
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ResourceLayer:
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ResourceClaimLayer:
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ResourceClaimLayer:
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ResourceType@spice:
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ResourceType@spice:
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