add bibs for d2k
copy & paste with gimp and OpenRA.Utility
This commit is contained in:
committed by
Chris Forbes
parent
a20d1c95c8
commit
498adc86a9
@@ -29,5 +29,4 @@
|
||||
# support patch 1.06 gamefiles: DATA.R8 has more frames and currently fails to extract, also featuring new terrain with white houses and new unit: grenade thrower
|
||||
# put TilesetBuilder.Export into OpenRA.Utility to call the functions directly when extracting game-files (instead of opening a GUI)
|
||||
# group number metrics are off
|
||||
# add bibs
|
||||
# building offsets wrong (worst for towers)
|
||||
BIN
mods/d2k/bits/bib2x.shp
Normal file
BIN
mods/d2k/bits/bib2x.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/bib3x.shp
Normal file
BIN
mods/d2k/bits/bib3x.shp
Normal file
Binary file not shown.
@@ -130,9 +130,9 @@ World:
|
||||
Country@Ordos:
|
||||
Name: Ordos
|
||||
Race: ordos
|
||||
# BibLayer:
|
||||
# BibTypes: bib2x2,bib3x2,bib3x3
|
||||
# BibWidths: 2,3,3
|
||||
BibLayer:
|
||||
BibTypes: bib3x, bib2x
|
||||
BibWidths: 3, 2
|
||||
ResourceLayer:
|
||||
ResourceClaimLayer:
|
||||
ResourceType@spice:
|
||||
|
||||
Reference in New Issue
Block a user