separate spy disguise and infiltrate
- add thief to classic-ra & monster tank madness - remove crude workarounds for allies04
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@@ -329,7 +329,7 @@ namespace OpenRA.Mods.RA.Missions
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world.CreateActor("camera", greece, provingGroundsCameraPoint.Location, null);
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superTankDome = actors["SuperTankDome"];
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superTankDome.AddTrait(new InfiltrateAction(OnSuperTankDomeInfiltrated));
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superTankDome.AddTrait(new InfiltrateForMissionObjective(OnSuperTankDomeInfiltrated));
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superTankDome.AddTrait(new TransformedAction(self => superTankDome = self));
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Game.MoveViewport(startEntryPoint.Location.ToFloat2());
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