add unused Red Alert actors for legacy map import

- thief
- chan
- general
- mobile radar jammer
This commit is contained in:
Matthias Mailänder
2013-01-29 21:12:01 +01:00
parent 455c66e2eb
commit ca6cc3fbe1
3 changed files with 181 additions and 1 deletions

View File

@@ -399,6 +399,39 @@ DELPHI:
RenderInfantryPanic:
ScaredyCat:
CHAN:
Inherits: ^CivInfantry
Tooltip:
Name: Agent Chan
GNRL:
Inherits: ^CivInfantry
Tooltip:
Name: General
THF:
Inherits: ^Infantry
Valued:
Cost: 400
Tooltip:
Name: Thief
Description: Steals enemy credits.\n Strong vs Nothing\n Weak vs Everything\n
Selectable:
Voice: ThiefVoice
Bounds: 12,17,0,-9
Health:
HP: 25
Mobile:
Speed: 4
RevealsShroud:
Range: 5
Passenger:
PipType: Yellow
TakeCover:
-AutoTarget:
AttackMove:
JustMove: true
SHOK:
Inherits: ^Infantry
Buildable:

View File

@@ -501,6 +501,28 @@ MGG.Husk:
AnimKey: spinner-idle
Offset: 0,6
MRJ:
Inherits: ^Vehicle
Valued:
Cost: 1000
Tooltip:
Name: Mobile Radar Jammer
Health:
HP: 200
Armor:
Type: Light
Mobile:
Speed: 6
RevealsShroud:
Range: 6
RenderUnitSpinner:
Offset: 0,6
AttackMove:
JustMove: yes
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
1TNK.Husk:
Inherits: ^Husk
Tooltip:

View File

@@ -1478,6 +1478,37 @@ spy:
Length: 8
Facings: 8
thf:
stand:
Start: 0
Facings: 8
run:
Start: 8
Length: 6
Facings: 8
die1:
Start: 139
Length: 8
die2:
Start: 147
Length: 8
die3:
Start: 155
Length: 8
die4:
Start: 163
Length: 12
die5:
Start: 175
Length: 18
die6: electro
Start: 0
Length: *
crawl:
Start: 72
Length: 4
Facings: 8
litning:
bright:
Start: 0
@@ -2176,6 +2207,100 @@ delphi:
Length: 6
Tick: 1600
chan:
stand:
Start: 0
Facings: 8
panic-run:
Start: 8
Length: 6
Facings: 8
panic-stand:
Start: 8
Length: 6
Facings: 8
run:
Start: 56
Length: 6
Facings: 8
die1:
Start: 115
Length: 8
die2:
Start: 123
Length: 8
die3:
Start: 135
Length: 12
die4:
Start: 147
Length: 17
die5:
Start: 123
Length: 8
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
gnrl:
stand:
Start: 0
Facings: 8
run:
Start: 8
Length: 5
Facings: 8
shoot:
Start: 56
Length: 4
Facings: 8
prone-stand:
Start: 88
Length: 2
Facings: 8
prone-run:
Start: 104
Length: 4
Facings: 8
standup-0:
Start: 136
Length: 2
Facings: 8
prone-shoot:
Start: 152
Length: 4
Facings: 8
idle1:
Start: 184
Length: 26
Tick: 120
die1:
Start: 210
Length: 8
die2:
Start: 218
Length: 8
die3:
Start: 226
Length: 8
die4:
Start: 234
Length: 12
die5:
Start: 246
Length: 18
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
parabomb:
open:
Start: 0
@@ -2386,7 +2511,7 @@ overlay:
e8:
stand:
Start: 0
Facings: 8
Facings: 8
run:
Start: 8
Length: 5