Fixed WithRangeCircle when Visibility is set to Always.
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@@ -73,7 +73,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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public override object Create(ActorInitializer init) { return new WithRangeCircle(init.Self, this); }
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}
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class WithRangeCircle : ConditionalTrait<WithRangeCircleInfo>, IRenderAnnotationsWhenSelected, IRenderAboveShroud
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class WithRangeCircle : ConditionalTrait<WithRangeCircleInfo>, IRenderAnnotationsWhenSelected, IRenderAnnotations
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{
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readonly Actor self;
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@@ -115,11 +115,11 @@ namespace OpenRA.Mods.Common.Traits.Render
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bool IRenderAnnotationsWhenSelected.SpatiallyPartitionable { get { return false; } }
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IEnumerable<IRenderable> IRenderAboveShroud.RenderAboveShroud(Actor self, WorldRenderer wr)
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IEnumerable<IRenderable> IRenderAnnotations.RenderAnnotations(Actor self, WorldRenderer wr)
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{
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return RenderRangeCircle(self, wr, RangeCircleVisibility.Always);
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}
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bool IRenderAboveShroud.SpatiallyPartitionable { get { return false; } }
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bool IRenderAnnotations.SpatiallyPartitionable { get { return false; } }
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}
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}
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