Fixed WithRangeCircle when Visibility is set to Always.

This commit is contained in:
darkademic
2020-10-12 17:41:13 +01:00
committed by reaperrr
parent 90b26681eb
commit 49e7a33db0

View File

@@ -73,7 +73,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public override object Create(ActorInitializer init) { return new WithRangeCircle(init.Self, this); }
}
class WithRangeCircle : ConditionalTrait<WithRangeCircleInfo>, IRenderAnnotationsWhenSelected, IRenderAboveShroud
class WithRangeCircle : ConditionalTrait<WithRangeCircleInfo>, IRenderAnnotationsWhenSelected, IRenderAnnotations
{
readonly Actor self;
@@ -115,11 +115,11 @@ namespace OpenRA.Mods.Common.Traits.Render
bool IRenderAnnotationsWhenSelected.SpatiallyPartitionable { get { return false; } }
IEnumerable<IRenderable> IRenderAboveShroud.RenderAboveShroud(Actor self, WorldRenderer wr)
IEnumerable<IRenderable> IRenderAnnotations.RenderAnnotations(Actor self, WorldRenderer wr)
{
return RenderRangeCircle(self, wr, RangeCircleVisibility.Always);
}
bool IRenderAboveShroud.SpatiallyPartitionable { get { return false; } }
bool IRenderAnnotations.SpatiallyPartitionable { get { return false; } }
}
}