Fix incorrectly named lobby option properties.

This commit is contained in:
Paul Chote
2017-12-16 18:46:26 +00:00
committed by Pavel Penev
parent 1a405b17ba
commit 49f0e4ebcf
8 changed files with 38 additions and 38 deletions

View File

@@ -10,10 +10,10 @@ Player:
AllyRepair:
PlayerResources:
DeveloperMode:
DisplayOrder: 6
CheckboxDisplayOrder: 6
BaseAttackNotifier:
Shroud:
FogDisplayOrder: 3
FogCheckboxDisplayOrder: 3
PlayerStatistics:
FrozenActorLayer:
PlaceBeacon:

View File

@@ -80,12 +80,12 @@ World:
CheckboxVisible: False
SpawnMapActors:
MapBuildRadius:
AllyBuildRadiusDisplayOrder: 4
BuildRadiusDisplayOrder: 5
AllyBuildRadiusCheckboxDisplayOrder: 4
BuildRadiusCheckboxDisplayOrder: 5
MapOptions:
ShortGameDisplayOrder: 2
TechLevelDisplayOrder: 2
GameSpeedDisplayOrder: 3
ShortGameCheckboxDisplayOrder: 2
TechLevelDropdownDisplayOrder: 2
GameSpeedDropdownDisplayOrder: 3
MPStartLocations:
CreateMPPlayers:
MPStartUnits@mcvonly:
@@ -131,14 +131,14 @@ World:
SupportActors: e1,e1,e1,e1,e1,e2,e2,e2,e3,e3,apc,mtnk
SpawnMPUnits:
StartingUnitsClass: light
DisplayOrder: 0
DropdownDisplayOrder: 0
CrateSpawner:
Minimum: 1
Maximum: 6
SpawnInterval: 3000
WaterChance: 0
InitialSpawnDelay: 1500
DisplayOrder: 1
CheckboxDisplayOrder: 1
PathFinder:
ValidateOrder:
DebugPauseState:

View File

@@ -63,10 +63,10 @@ Player:
SelectableCash: 2500, 5000, 7000, 10000, 20000
InsufficientFundsNotification: InsufficientFunds
DeveloperMode:
DisplayOrder: 6
CheckboxDisplayOrder: 6
BaseAttackNotifier:
Shroud:
FogDisplayOrder: 3
FogCheckboxDisplayOrder: 3
FrozenActorLayer:
HarvesterAttackNotifier:
PlayerStatistics:

View File

@@ -80,7 +80,7 @@ World:
WaterChance: 0
ValidGround: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete
InitialSpawnDelay: 1500
DisplayOrder: 1
CheckboxDisplayOrder: 1
DomainIndex:
WarheadDebugOverlay:
BuildableTerrainLayer:
@@ -101,12 +101,12 @@ World:
CheckboxDisplayOrder: 5
SpawnMapActors:
MapBuildRadius:
AllyBuildRadiusDisplayOrder: 4
BuildRadiusVisible: False
AllyBuildRadiusCheckboxDisplayOrder: 4
BuildRadiusCheckboxVisible: False
MapOptions:
ShortGameDisplayOrder: 2
TechLevelDisplayOrder: 2
GameSpeedDisplayOrder: 3
ShortGameCheckboxDisplayOrder: 2
TechLevelDropdownDisplayOrder: 2
GameSpeedDropdownDisplayOrder: 3
CreateMPPlayers:
MPStartLocations:
MPStartUnits@mcv:
@@ -163,7 +163,7 @@ World:
InnerSupportRadius: 3
OuterSupportRadius: 5
SpawnMPUnits:
DisplayOrder: 1
DropdownDisplayOrder: 1
PathFinder:
ValidateOrder:
DebugPauseState:

View File

@@ -43,10 +43,10 @@ Player:
PlayerResources:
InsufficientFundsNotification: InsufficientFunds
DeveloperMode:
DisplayOrder: 6
CheckboxDisplayOrder: 6
GpsWatcher:
Shroud:
FogDisplayOrder: 3
FogCheckboxDisplayOrder: 3
FrozenActorLayer:
BaseAttackNotifier:
PlayerStatistics:

View File

@@ -112,7 +112,7 @@ World:
SpawnInterval: 3000
WaterChance: 20
InitialSpawnDelay: 1500
DisplayOrder: 1
CheckboxDisplayOrder: 1
DomainIndex:
SmudgeLayer@SCORCH:
Type: Scorch
@@ -126,12 +126,12 @@ World:
WarheadDebugOverlay:
SpawnMapActors:
MapBuildRadius:
AllyBuildRadiusDisplayOrder: 4
BuildRadiusDisplayOrder: 5
AllyBuildRadiusCheckboxDisplayOrder: 4
BuildRadiusCheckboxDisplayOrder: 5
MapOptions:
ShortGameDisplayOrder: 2
TechLevelDisplayOrder: 2
GameSpeedDisplayOrder: 3
ShortGameCheckboxDisplayOrder: 2
TechLevelDropdownDisplayOrder: 2
GameSpeedDropdownDisplayOrder: 3
CreateMPPlayers:
MPStartUnits@mcvonly:
Class: none
@@ -172,7 +172,7 @@ World:
OuterSupportRadius: 5
MPStartLocations:
SpawnMPUnits:
DisplayOrder: 1
DropdownDisplayOrder: 1
PathFinder:
ValidateOrder:
DebugPauseState:

View File

@@ -43,10 +43,10 @@ Player:
PlayerResources:
InsufficientFundsNotification: InsufficientFunds
DeveloperMode:
Enabled: true
DisplayOrder: 6
CheckboxEnabled: true
CheckboxDisplayOrder: 6
Shroud:
FogDisplayOrder: 3
FogCheckboxDisplayOrder: 3
FrozenActorLayer:
BaseAttackNotifier:
AllyNotification: OurAllyIsUnderAttack

View File

@@ -111,15 +111,15 @@ World:
ResourceClaimLayer:
WarheadDebugOverlay:
MapCreeps:
Visible: False
CheckboxVisible: False
SpawnMapActors:
MapBuildRadius:
AllyBuildRadiusDisplayOrder: 4
BuildRadiusDisplayOrder: 5
AllyBuildRadiusCheckboxDisplayOrder: 4
BuildRadiusCheckboxDisplayOrder: 5
MapOptions:
ShortGameDisplayOrder: 2
TechLevelDisplayOrder: 2
GameSpeedDisplayOrder: 3
ShortGameCheckboxDisplayOrder: 2
TechLevelDropdownDisplayOrder: 2
GameSpeedDropdownDisplayOrder: 3
CreateMPPlayers:
MPStartUnits@MCV:
Class: none
@@ -176,7 +176,7 @@ World:
OuterSupportRadius: 5
MPStartLocations:
SpawnMPUnits:
DisplayOrder: 1
DropdownDisplayOrder: 1
CrateSpawner:
Minimum: 1
Maximum: 6
@@ -184,7 +184,7 @@ World:
WaterChance: 0
ValidGround: Clear, Rough, Road, DirtRoad, Tiberium, BlueTiberium
InitialSpawnDelay: 1500
DisplayOrder: 1
CheckboxDisplayOrder: 1
PathFinder:
ValidateOrder:
DebugPauseState: