Fix incorrectly named lobby option properties.

This commit is contained in:
Paul Chote
2017-12-16 18:46:26 +00:00
committed by Pavel Penev
parent 1a405b17ba
commit 49f0e4ebcf
8 changed files with 38 additions and 38 deletions

View File

@@ -63,10 +63,10 @@ Player:
SelectableCash: 2500, 5000, 7000, 10000, 20000
InsufficientFundsNotification: InsufficientFunds
DeveloperMode:
DisplayOrder: 6
CheckboxDisplayOrder: 6
BaseAttackNotifier:
Shroud:
FogDisplayOrder: 3
FogCheckboxDisplayOrder: 3
FrozenActorLayer:
HarvesterAttackNotifier:
PlayerStatistics:

View File

@@ -80,7 +80,7 @@ World:
WaterChance: 0
ValidGround: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete
InitialSpawnDelay: 1500
DisplayOrder: 1
CheckboxDisplayOrder: 1
DomainIndex:
WarheadDebugOverlay:
BuildableTerrainLayer:
@@ -101,12 +101,12 @@ World:
CheckboxDisplayOrder: 5
SpawnMapActors:
MapBuildRadius:
AllyBuildRadiusDisplayOrder: 4
BuildRadiusVisible: False
AllyBuildRadiusCheckboxDisplayOrder: 4
BuildRadiusCheckboxVisible: False
MapOptions:
ShortGameDisplayOrder: 2
TechLevelDisplayOrder: 2
GameSpeedDisplayOrder: 3
ShortGameCheckboxDisplayOrder: 2
TechLevelDropdownDisplayOrder: 2
GameSpeedDropdownDisplayOrder: 3
CreateMPPlayers:
MPStartLocations:
MPStartUnits@mcv:
@@ -163,7 +163,7 @@ World:
InnerSupportRadius: 3
OuterSupportRadius: 5
SpawnMPUnits:
DisplayOrder: 1
DropdownDisplayOrder: 1
PathFinder:
ValidateOrder:
DebugPauseState: