Rework server orders.
- Server messages now show as from "Server". - Fixes #3224.
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@@ -51,14 +51,14 @@ namespace OpenRA.Network
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Game.AddChatLine(Color.White, "(player {0})".F(clientId), order.TargetString);
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break;
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}
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case "Message": // Server message
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Game.AddChatLine(Color.White, "Server", order.TargetString);
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break;
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case "Disconnected": /* reports that the target player disconnected */
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{
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var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
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if (client != null)
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{
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client.State = Session.ClientState.Disconnected;
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}
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break;
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}
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