Merge pull request #3229 from psydev/d2k-balance

D2K balance
This commit is contained in:
Matthias Mailänder
2013-05-08 22:20:05 -07:00
8 changed files with 29 additions and 26 deletions

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@@ -18,6 +18,7 @@ Folders:
~^/Content/d2k/SHPs
Packages:
~main.mix
conquer.mix
Rules:

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@@ -250,7 +250,7 @@ SARDAUKAR:
Bounds: 12,17,0,0
Voice: GenericVoice
Health:
HP: 80
HP: 100
Mobile:
Speed: 4
RevealsShroud:

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@@ -216,7 +216,7 @@ DEVIATORTANK:
Queue: Armor
BuildPaletteOrder: 50
Prerequisites: heavyo,research
Owner: ordos
# Owner: ordos
BuiltAt: heavyo
Hotkey: d
Mobile:

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@@ -521,6 +521,7 @@ REPAIR:
ValuePercentage: 50
RallyPoint:
RallyPoint: 1,3
-Bib:
^HIGHTECH:
Inherits: ^Building

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@@ -280,7 +280,7 @@ World:
BuildingInfluence:
ChooseBuildTabOnSelect:
CrateSpawner:
Minimum: 1
Minimum: 0
Maximum: 2
SpawnInterval: 60
WaterChance: 0

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@@ -127,7 +127,7 @@ HARVESTER.starport:
Armor:
Type: Light
Mobile:
ROT: 9
ROT: 10
Speed: 12
RevealsShroud:
Range: 7
@@ -271,12 +271,13 @@ SIEGETANK:
Range: 8
Turreted:
ROT: 3
Offset: -220,0,-40
Armament:
Weapon: 155mm
Recoil: 299
Recoil: 150
RecoilRecovery: 19
LocalOffset: 171,0,299
AttackFrontal:
AttackTurreted:
RenderUnitTurreted:
Image: SIEGETANK
Explodes:
@@ -325,13 +326,13 @@ MISSILETANK:
Hotkey: r
Mobile:
Speed: 6
ROT: 3
ROT: 5
Health:
HP: 90
Armor:
Type: Light
RevealsShroud:
Range: 8
Range: 9
RenderUnit:
Image: MISSILETANK
Armament:

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@@ -220,7 +220,8 @@ TurretGun:
TowerMissile:
ROF: 35
Range: 8.25
Range: 7.75
MinRange: 1
Report: ROCKET1
ValidTargets: Ground, Air
Burst: 2
@@ -262,7 +263,7 @@ TowerMissile:
Versus:
None: 50%
Wood: 50%
Light: 80%
Light: 100%
Concrete: 50%
Explosion: small_artillery
ImpactSound: kaboom30
@@ -283,7 +284,7 @@ TowerMissile:
Versus:
None: 50%
Wood: 50%
Light: 80%
Light: 100%
Concrete: 50%
Explosion: small_artillery
ImpactSound: kaboom30
@@ -320,11 +321,11 @@ DevBullet:
Report: MISSLE1
ValidTargets: Ground
Projectile: Bullet
Speed: 24
Speed: 28
Arm: 5
High: yes
Shadow: yes
Inaccuracy: 55
Inaccuracy: 45
Angle: 0.2
Image: MISSILE2
ROT: 5
@@ -332,10 +333,10 @@ DevBullet:
Warhead:
Spread: 12
Versus:
None: 25%
Wood: 25%
None: 20%
Wood: 50%
Light: 100%
Heavy: 80%
Heavy: 50%
Concrete: 80%
InfDeath: 4
Explosion: artillery
@@ -358,15 +359,14 @@ FakeMissile:
ContrailLength: 15
ContrailUsePlayerColor : True
Warhead:
Spread: 10
Spread: 3
Versus:
None: 0%
Wood: 0%
Light: 0%
Heavy: 0%
Concrete: 0%
Explosion: large_explosion
SmudgeType: SandCrater, RockCrater
Damage: 0
Damage: 10
ImpactSound: EXPLSML2
155mm:
@@ -375,20 +375,20 @@ FakeMissile:
MinRange: 2
Report: MORTAR1
Projectile: Bullet
Speed: 18
Speed: 20
High: true
Shadow: yes
Angle: .1
Inaccuracy: 45
Inaccuracy: 40
ContrailLength: 20
Warhead:
Spread: 12
Versus:
None: 100%
Wood: 60%
Light: 50%
Heavy: 25%
Concrete: 80%
Wood: 80%
Light: 75%
Heavy: 50%
Concrete: 100%
Explosion: large_explosion
WaterExplosion: large_splash
ImpactSound: explsml2