correct cursor for healing
This commit is contained in:
@@ -138,6 +138,7 @@ namespace OpenRa.Game
|
||||
switch( s )
|
||||
{
|
||||
case "Attack": return Cursor.Attack;
|
||||
case "Heal": return Cursor.Heal;
|
||||
case "C4": return Cursor.C4;
|
||||
case "Move":
|
||||
if (movement.CanEnterCell(location))
|
||||
|
||||
Reference in New Issue
Block a user