Remove redundant jumps and other style nits from the update rules

This commit is contained in:
abcdefg30
2023-02-17 21:50:25 +01:00
committed by Pavel Penev
parent 947f53a991
commit 4a554431ff
8 changed files with 2 additions and 21 deletions

View File

@@ -35,9 +35,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
}
foreach (var scNode in actorNode.ChildrenMatching("ScaredyCat"))
{
scNode.RenameChildrenMatching("PanicLength", "PanicDuration");
}
yield break;
}