fix compile failure
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26
OpenRA.Game/Traits/SubcellInit.cs
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26
OpenRA.Game/Traits/SubcellInit.cs
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@@ -0,0 +1,26 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using OpenRA.FileFormats;
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namespace OpenRA.Traits
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{
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public class SubCellInit : IActorInit<SubCell>
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{
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[FieldFromYamlKey]
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public readonly int value = 0;
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public SubCellInit() { }
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public SubCellInit(int init)
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{
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value = init;
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}
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public SubCell Value(World world)
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{
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return (SubCell)value;
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}
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}
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}
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