Update defaults.yaml
Fix the Building's SoundOnDamageTransition DamagedSounds with the correct one and add a second sound file to DestroyedSounds for more variation like in the original Tiberian Dawn.
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@@ -668,8 +668,8 @@
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ActorPreviewPlaceBuildingPreview:
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OverridePalette: placebuilding
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SoundOnDamageTransition:
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DamagedSounds: xplos.aud
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DestroyedSounds: crumble.aud
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DamagedSounds: xplobig4.aud
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DestroyedSounds: crumble.aud, xplobig4.aud
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WithSpriteBody:
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Explodes:
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Type: Footprint
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