Add lua support for playing background music
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@@ -95,6 +95,18 @@ namespace OpenRA.Mods.Common.Scripting
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playlist.Play(musicInfo);
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playlist.Play(musicInfo);
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}
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}
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[Desc("Play track defined in music.yaml or map.yaml as background music." +
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" If music is already playing use Media.StopMusic() to stop it" +
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" and the background music will start automatically." +
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" Keep the track empty to disable background music.")]
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public void SetBackgroundMusic(string track = null)
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{
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if (!playlist.IsMusicAvailable)
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return;
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playlist.SetBackgroundMusic(string.IsNullOrEmpty(track) ? null : world.Map.Rules.Music[track]);
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}
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[Desc("Stop the current song.")]
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[Desc("Stop the current song.")]
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public void StopMusic()
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public void StopMusic()
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{
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{
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@@ -168,6 +168,14 @@ namespace OpenRA.Mods.Common.Traits
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Game.Sound.PlayMusicThen(music, onComplete);
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Game.Sound.PlayMusicThen(music, onComplete);
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}
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}
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public void SetBackgroundMusic(MusicInfo music)
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{
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currentBackgroundSong = music;
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if (CurrentSongIsBackground)
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Stop();
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}
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public MusicInfo GetNextSong()
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public MusicInfo GetNextSong()
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{
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{
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return GetSong(false);
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return GetSong(false);
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